9#ifndef fsCNativeRenderTexturehdr
10#define fsCNativeRenderTexturehdr
76 struct fsSMutableTexture
79 fsSMutableTexture(
fsIImage* pCanvas);
82 mPixels[y * stride() + x * bytesPerPixel() + 0] = mPaintColour.
mR;
83 mPixels[y * stride() + x * bytesPerPixel() + 1] = mPaintColour.
mG;
84 mPixels[y * stride() + x * bytesPerPixel() + 2] = mPaintColour.
mB;
85 mPixels[y * stride() + x * bytesPerPixel() + 3] = mPaintColour.
mA;
91 mPixels[y * stride() + x * bytesPerPixel() + 0],
92 mPixels[y * stride() + x * bytesPerPixel() + 1],
93 mPixels[y * stride() + x * bytesPerPixel() + 2],
94 mPixels[y * stride() + x * bytesPerPixel() + 3]);
97 fsU32 bytesPerPixel()
const {
return mBpp / 8; }
98 fsS32 stride()
const {
return mWidth * bytesPerPixel(); }
99 fsS32 len()
const {
return stride() * mHeight; }
104 fsSColour4B mPaintColour;
107 ax::Node* implGet()
const override;
109 void updateDynamicTexturePixels()
const;
110 ax::RenderTexture* screenshotTargetGet()
const;
111 void screenTextureDestroy();
113 enum class eScreenEffect
120 fsCResourceName mSaveFilename;
121 fsStr mFragmentShader;
122 eScreenEffect mScreenEffect;
123 fsPoint mScreenEffectFocusPos;
124 fsF32 mScreenEffectRadius;
125 fsBool mScreenEffectFocusOverrideActive;
127 ax::Mat4 mCanvasMatrix;
128 ax::Mat4 mBrushMatrix;
130 fsCAxmolRenderTexture* mDynamicScreenTexture;
131 ax::RenderTexture* mDynamicTexture;
135 std::unique_ptr<fsSMutableTexture> mMutableTexture;
Definition fsAffineMtx2d.h:27
void initialiseScreenDo(fsPoint pDimensions)
Definition fsCNativeRenderTexture.cpp:456
void resizeDo(fsPoint const &pSize) override
Definition fsCNativeRenderTexture.cpp:387
void updateShaderParams()
Definition fsCNativeRenderTexture.cpp:303
void paintWithSpriteBrushDo(fsPoint const &pPos) override
Definition fsCNativeRenderTexture.cpp:166
void matrixApplyDo(fsAffineMtx2d const &pTransform) override
Definition fsCNativeRenderTexture.cpp:181
void saveDo(fsCResourceName const &pFilename) override
Definition fsCNativeRenderTexture.cpp:85
fsCNativeRenderTexture()
Definition fsCNativeRenderTexture.cpp:487
fsPoint screenEffectFocusPosGet() const
Definition fsCNativeRenderTexture.cpp:554
void renderDo() override
Definition fsCNativeRenderTexture.cpp:192
void partialEndDo() override
Definition fsCNativeRenderTexture.cpp:338
void partialStartDo() override
Definition fsCNativeRenderTexture.cpp:355
void shaderEffectRefresh(const fsStr &pFragmentShader)
Definition fsCNativeRenderTexture.cpp:528
void paintDo(std::vector< fsPoint > const &pPos, fsSColour4B const &pColour) override
Definition fsCNativeRenderTexture.cpp:146
friend class fsITexture
Definition fsCNativeRenderTexture.h:32
void targetSetDo() override
Definition fsCNativeRenderTexture.cpp:325
void shadersCreateDo(const fsStr &pVertex, const fsStr &pFragment) override
Definition fsCNativeRenderTexture.cpp:407
void initialiseSolutionDo(fsIImage *pSolution)
Definition fsCNativeRenderTexture.cpp:464
void screenShotEndDo(const fsStr &pSceneName) override
Definition fsCNativeRenderTexture.cpp:275
void targetClearDo() override
Definition fsCNativeRenderTexture.cpp:367
void recolourDo(fsSColour4B const &pOld, fsSColour4B const &pNew) override
Definition fsCNativeRenderTexture.cpp:123
void screenEffectParamsSetDo(fsPoint const &pFocusPos, fsF32 pRadius) override
Definition fsCNativeRenderTexture.cpp:442
void screenEffectParamsClearDo() override
Definition fsCNativeRenderTexture.cpp:450
void captureRegionSaveDo(const fsRect &pCaptureRect, fsPoint const &pOutputDimensions, fsCResourceName const &pFilename) override
Definition fsCNativeRenderTexture.cpp:214
virtual ~fsCNativeRenderTexture()
Definition fsCNativeRenderTexture.cpp:500
void screenShotStartDo() override
Definition fsCNativeRenderTexture.cpp:264
void brushSetDo(fsCResourceName const &pBrushFilename) override
Definition fsCNativeRenderTexture.cpp:203
Definition fsCResourceName.h:32
void paint(std::vector< fsPoint > const &pPos, fsSColour4B const &pColour)
Definition fsIRenderableTexture.cpp:97
fsIRenderableTexture()
Definition fsIRenderableTexture.cpp:102
unsigned int fsU32
Definition fsBaseTypes.h:21
bool fsBool
Definition fsBaseTypes.h:26
unsigned char fsU8
Definition fsBaseTypes.h:15
int fsS32
Definition fsBaseTypes.h:20
float fsF32
Definition fsBaseTypes.h:28
Definition fsC3dLight.h:19
Definition fsSColour.h:54
fsU8 mG
Definition fsSColour.h:82
fsU8 mR
Definition fsSColour.h:81
fsU8 mB
Definition fsSColour.h:83
fsU8 mA
Definition fsSColour.h:84