#include <fsAchievementService.h>
◆ ~fsAchievementService()
| virtual fsAchievementService::~fsAchievementService |
( |
| ) |
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virtualdefault |
◆ initialize()
◆ platformNameGet()
| virtual const std::string & fsAchievementService::platformNameGet |
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| ) |
const |
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pure virtual |
◆ shutdown()
| virtual void fsAchievementService::shutdown |
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| ) |
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pure virtual |
◆ unlock()
| virtual void fsAchievementService::unlock |
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const std::string & | achievementId | ) |
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pure virtual |
The documentation for this class was generated from the following file: