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Fission FSN
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This is the complete list of members for fsC3dPathSprite, including all inherited members.
| activeAnimationSet(const fsStr &pAnimationName, std::function< void()> pCallBack=nullptr) | fsC3dSprite | |
| activeAnimationSetDo(const fsStr &pAnimationName, std::function< void()> pCallBack=nullptr) override | fsC3dPathSprite | protectedvirtual |
| alignToTrack(fsI3dModelData *pTrackModelData) | fsC3dSprite | |
| angleGet() | fsC3dSprite | |
| angleSet(const fsVec3d &pAngle) | fsC3dSprite | |
| animationAdd(std::shared_ptr< fsI3dAnimation > pAnimation, const fsStr &pName) | fsC3dSprite | |
| create(std::shared_ptr< fsI3dModelData > pModelData) | fsC3dPathSprite | static |
| follow(fsS32 pDeltaMS) | fsC3dPathSprite | |
| fsC3dPathSprite(std::shared_ptr< fsI3dModelData > pModelData) | fsC3dPathSprite | protected |
| fsC3dSprite(std::shared_ptr< fsI3dModelData > pModelData) | fsC3dSprite | protected |
| fsCNative3dScene class | fsC3dPathSprite | friend |
| fsCNative3dSprite class | fsC3dPathSprite | friend |
| fsI3dSprite class | fsC3dPathSprite | friend |
| init(fsC3dSprite *pParent) | fsC3dPathSprite | |
| mAnimationOrder | fsC3dSprite | protected |
| mAnimations | fsC3dSprite | protected |
| mCurrAnim | fsC3dSprite | protected |
| mModelData | fsC3dSprite | protected |
| mTrack | fsC3dSprite | protected |
| nextAnimPlay() | fsC3dSprite | protected |
| offsetSet(const fsVec3d &pPos) | fsC3dSprite | |
| pathAnimationSet(const fsStr &pAnimationName) | fsC3dSprite | |
| posGet() | fsC3dSprite | |
| randomAnimPlay() | fsC3dSprite | protected |
| scaleGet() | fsC3dSprite | |
| scaleSet(fsF32 pScale) | fsC3dSprite | |
| sceneAddTo(fsI3dScene *pScene) | fsC3dSprite | |
| sceneRemoveFrom(fsI3dScene *pScene) | fsC3dSprite | |
| trackSet(std::shared_ptr< fsC3dPathSprite > pTrack) | fsC3dSprite | |
| update(fsS32 pDeltaMS) | fsC3dSprite | |
| ~fsC3dPathSprite() | fsC3dPathSprite | virtual |
| ~fsC3dSprite() | fsC3dSprite | virtual |