Fission FSN
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fsCAnimationParticle Member List

This is the complete list of members for fsCAnimationParticle, including all inherited members.

activate(fsS32 pLifeTimeMs)fsIParticleprotected
activeGet() constfsIParticleprotected
angleInitialise()fsIParticleprotected
brushGet() constfsIParticleprotected
brushGetDo() const overridefsCAnimationParticleprotectedvirtual
colourGraphInitialise(fsCGraph< fsSColour > *pColourGraph)fsIParticleprotected
colourGraphUpdate() overridefsCAnimationParticleprotectedvirtual
colourGraphValueGet(fsS32 pTime) constfsIParticleprotected
deactivate()fsIParticleprotected
fsCAnimationParticle(std::shared_ptr< fsIAnimationData > pAnimData, const sCreateParmas &pParams)fsCAnimationParticle
fsCParticleData classfsCAnimationParticlefriend
fsIParticle(const sCreateParmas &pParams)fsIParticle
hitTest(const fsPoint &pLocalPos) constfsIParticleprotected
hitTestDo(const fsPoint &pLocalPos) const overridefsCAnimationParticleprotectedvirtual
mActivefsIParticleprotected
mAngleParamfsIParticleprotected
matrixApplyDo(const fsAffineMtx2d &pMatrix) overridefsCAnimationParticleprotectedvirtual
mColourGraphfsIParticleprotected
mElapsedTimeMsfsIParticleprotected
mHorizontalOscillationGraphfsIParticleprotected
mLifetimeMsfsIParticleprotected
mLocalMtxfsIParticleprotected
mMtxDirtyfsIParticleprotected
mMtxPosfsIParticleprotected
mPosfsIParticleprotected
mPosUVfsIParticleprotected
mRenderMtxfsIParticleprotected
mScaleXParamfsIParticleprotected
mScaleYParamfsIParticleprotected
mVelfsIParticleprotected
mVelDeltafsIParticleprotected
mVelUVfsIParticleprotected
mVerticalOscillationGraphfsIParticleprotected
posInitialise(const fsVec2d &pPos, const fsVec2d &pVel, const fsVec2d &pVelDelta, const fsVec2d &pVelUV)fsIParticleprotected
render()fsIParticleprotected
renderDo() overridefsCAnimationParticleprotectedvirtual
renderMatrixApply(const fsAffineMtx2d &pRenderMatrix)fsIParticleprotected
renderMatrixApply()fsIParticleprotected
scaleInitialise()fsIParticleprotected
textureWrapSet()fsIParticleinlineprotectedvirtual
update(fsS32 pDeltaMs)fsIParticleprotected
updateDo(fsS32 pDeltaTime) overridefsCAnimationParticleprotectedvirtual
uvApply(const fsVec2d &pUV)fsIParticleinlineprotectedvirtual
visibilitySet(fsBool pVisible)fsIParticleprotected
visibilitySetDo(fsBool pVisible)fsIParticleinlineprotectedvirtual
~fsCAnimationParticle()fsCAnimationParticlevirtual
~fsIParticle()fsIParticlevirtual