#include <gfILensComponent.h>
◆ fsCDrag()
◆ clear()
◆ enabledAxisSet()
| void fsCDrag::enabledAxisSet |
( |
const fsPoint & | pPoint | ) |
|
|
inline |
◆ endSet()
| void fsCDrag::endSet |
( |
fsPoint | pEndPos | ) |
|
◆ focusPointCalculate()
| void fsCDrag::focusPointCalculate |
( |
fsPoint const & | pTapPos, |
|
|
fsF32 | pCurrentZoom ) |
◆ focusPointGet()
| fsPoint const & fsCDrag::focusPointGet |
( |
| ) |
const |
|
inline |
◆ focusPointSet()
◆ focusPointUpdate()
◆ init()
◆ scrollRangeCalculate()
◆ startSet()
| void fsCDrag::startSet |
( |
fsPoint | pStartPos | ) |
|
◆ updatePos()
The documentation for this class was generated from the following files:
- /home/runner/work/fission/fission/gameModules/gfComponents/components/subScene/gfILensComponent.h
- /home/runner/work/fission/fission/gameModules/gfComponents/components/subScene/gfILensComponent.cpp