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Fission FSN
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This is the complete list of members for fsCNativeRenderTexture, including all inherited members.
| alphaBlendModeSet(fsS32 pAlphaBlendMode) | fsINative | |
| alphaBlendModeSet(fsS32 pAlphaBlendMode) | fsINative | |
| alphaBlendModeSet(fsS32 pAlphaBlendMode) | fsINative | |
| alphaBlendModeSet(fsS32 pAlphaBlendMode) | fsINative | |
| alphaBlendModeSet(fsS32 pAlphaBlendMode) | fsINative | |
| alphaBlendModeSetDo(fsS32 pAlphaBlendMode) | fsINative | inlineprotectedvirtual |
| alphaBlendModeSetDo(fsS32 pAlphaBlendMode) | fsINative | inlineprotectedvirtual |
| alphaBlendModeSetDo(fsS32 pAlphaBlendMode) | fsINative | inlineprotectedvirtual |
| alphaBlendModeSetDo(fsS32 pAlphaBlendMode) | fsINative | inlineprotectedvirtual |
| alphaBlendModeSetDo(fsS32 pAlphaBlendMode) | fsINative | inlineprotectedvirtual |
| brushSet(fsCResourceName const &pBrushFilename) | fsIRenderableTexture | |
| fsINative::brushSet(std::shared_ptr< fsCBrush > pBrush) | fsINative | |
| brushSetDo(fsCResourceName const &pBrushFilename) override | fsCNativeRenderTexture | protectedvirtual |
| brushSetDo(fsCResourceName const &pBrushFilename) override | fsCNativeRenderTexture | protectedvirtual |
| brushSetDo(fsCResourceName const &pBrushFilename) override | fsCNativeRenderTexture | protectedvirtual |
| brushSetDo(fsCResourceName const &pBrushFilename) override | fsCNativeRenderTexture | protectedvirtual |
| brushSetDo(fsCResourceName const &pBrushFilename) override | fsCNativeRenderTexture | protectedvirtual |
| brushSetDo(fsCResourceName const &pBrushFilename) override | fsCNativeRenderTexture | protectedvirtual |
| fsINative::brushSetDo(std::shared_ptr< fsCBrush > pBrush) | fsINative | inlineprotectedvirtual |
| captureRegionSave(const fsRect &pCaptureRect, fsPoint const &pOutputDimensions, fsCResourceName const &pFilename) | fsIRenderableTexture | |
| captureRegionSaveDo(const fsRect &pCaptureRect, fsPoint const &pOutputDimensions, fsCResourceName const &pFilename) override | fsCNativeRenderTexture | protectedvirtual |
| captureRegionSaveDo(const fsRect &pCaptureRect, fsPoint const &pOutputDimensions, fsCResourceName const &pFilename) override | fsCNativeRenderTexture | protectedvirtual |
| captureRegionSaveDo(const fsRect &pCaptureRect, fsPoint const &pOutputDimensions, fsCResourceName const &pFilename) override | fsCNativeRenderTexture | protectedvirtual |
| colourSet(const fsSColour4B &pColour) | fsINative | |
| colourSet(const fsSColour4B &pColour) | fsINative | |
| colourSet(const fsSColour4B &pColour) | fsINative | |
| colourSet(const fsSColour4B &pColour) | fsINative | |
| colourSet(const fsSColour4B &pColour) | fsINative | |
| colourSetDo(const fsSColour4B &pColour) | fsINative | inlineprotectedvirtual |
| colourSetDo(const fsSColour4B &pColour) | fsINative | inlineprotectedvirtual |
| colourSetDo(const fsSColour4B &pColour) | fsINative | inlineprotectedvirtual |
| colourSetDo(const fsSColour4B &pColour) | fsINative | inlineprotectedvirtual |
| colourSetDo(const fsSColour4B &pColour) | fsINative | inlineprotectedvirtual |
| fsCNativeRenderTexture() | fsCNativeRenderTexture | |
| fsCNativeRenderTexture() | fsCNativeRenderTexture | |
| fsCNativeRenderTexture() | fsCNativeRenderTexture | |
| fsCNativeRenderTexture() | fsCNativeRenderTexture | |
| fsCNativeRenderTexture() | fsCNativeRenderTexture | |
| fsCNativeRenderTexture() | fsCNativeRenderTexture | |
| fsINative()=default | fsINative | protected |
| fsINative() | fsINative | protected |
| fsINative()=default | fsINative | protected |
| fsINative()=default | fsINative | protected |
| fsINative() | fsINative | protected |
| fsIRenderableTexture() | fsIRenderableTexture | protected |
| fsITexture class | fsCNativeRenderTexture | friend |
| heightSet(fsS32 pHeight) | fsINative | |
| heightSet(fsS32 pHeight) | fsINative | |
| heightSet(fsS32 pHeight) | fsINative | |
| heightSet(fsS32 pHeight) | fsINative | |
| heightSet(fsS32 pHeight) | fsINative | |
| heightSetDo(fsS32 pHeight) | fsINative | inlineprotectedvirtual |
| heightSetDo(fsS32 pHeight) | fsINative | inlineprotectedvirtual |
| heightSetDo(fsS32 pHeight) | fsINative | inlineprotectedvirtual |
| heightSetDo(fsS32 pHeight) | fsINative | inlineprotectedvirtual |
| heightSetDo(fsS32 pHeight) | fsINative | inlineprotectedvirtual |
| initialiseScreenDo(fsPoint pDimensions) | fsCNativeRenderTexture | |
| initialiseScreenDo(fsPoint pDimensions) | fsCNativeRenderTexture | |
| initialiseScreenDo(fsPoint pDimensions) | fsCNativeRenderTexture | |
| initialiseScreenDo(fsPoint pDimensions) | fsCNativeRenderTexture | |
| initialiseScreenDo(fsPoint pDimensions) | fsCNativeRenderTexture | |
| initialiseSolutionDo(fsIImage *pSolution) | fsCNativeRenderTexture | |
| initialiseSolutionDo(fsIImage *pSolution) | fsCNativeRenderTexture | |
| initialiseSolutionDo(fsIImage *pSolution) | fsCNativeRenderTexture | |
| initialiseSolutionDo(fsIImage *pSolution) | fsCNativeRenderTexture | |
| initialiseSolutionDo(fsIImage *pSolution) | fsCNativeRenderTexture | |
| matrixApply(const fsAffineMtx2d &pRenderMatrix) | fsINative | |
| matrixApply(const fsAffineMtx2d &pRenderMatrix) | fsINative | |
| matrixApply(const fsAffineMtx2d &pRenderMatrix) | fsINative | |
| matrixApply(const fsAffineMtx2d &pRenderMatrix) | fsINative | |
| matrixApply(const fsAffineMtx2d &pRenderMatrix) | fsINative | |
| matrixApplyDo(fsAffineMtx2d const &pTransform) override | fsCNativeRenderTexture | protectedvirtual |
| matrixApplyDo(fsAffineMtx2d const &pTransform) override | fsCNativeRenderTexture | protectedvirtual |
| matrixApplyDo(fsAffineMtx2d const &pTransform) override | fsCNativeRenderTexture | protectedvirtual |
| matrixApplyDo(fsAffineMtx2d const &pTransform) override | fsCNativeRenderTexture | protectedvirtual |
| mRenderMatrix | fsINative | protected |
| paint(std::vector< fsPoint > const &pPos, fsSColour4B const &pColour) | fsIRenderableTexture | |
| paintDo(std::vector< fsPoint > const &pPos, fsSColour4B const &pColour) override | fsCNativeRenderTexture | protectedvirtual |
| paintDo(std::vector< fsPoint > const &pPos, fsSColour4B const &pColour) override | fsCNativeRenderTexture | protectedvirtual |
| paintDo(std::vector< fsPoint > const &pPos, fsSColour4B const &pColour) override | fsCNativeRenderTexture | protectedvirtual |
| paintDo(std::vector< fsPoint > const &pPos, fsSColour4B const &pColour) override | fsCNativeRenderTexture | protectedvirtual |
| paintDo(std::vector< fsPoint > const &pPos, fsSColour4B const &pColour) override | fsCNativeRenderTexture | protectedvirtual |
| paintDo(std::vector< fsPoint > const &pPos, fsSColour4B const &pColour) override | fsCNativeRenderTexture | protectedvirtual |
| paintWithSpriteBrush(fsPoint const &pPos) | fsIRenderableTexture | |
| paintWithSpriteBrushDo(fsPoint const &pPos) override | fsCNativeRenderTexture | protectedvirtual |
| paintWithSpriteBrushDo(fsPoint const &pPos) override | fsCNativeRenderTexture | protectedvirtual |
| paintWithSpriteBrushDo(fsPoint const &pPos) override | fsCNativeRenderTexture | protectedvirtual |
| paintWithSpriteBrushDo(fsPoint const &pPos) override | fsCNativeRenderTexture | protectedvirtual |
| paintWithSpriteBrushDo(fsPoint const &pPos) override | fsCNativeRenderTexture | protectedvirtual |
| paintWithSpriteBrushDo(fsPoint const &pPos) override | fsCNativeRenderTexture | protectedvirtual |
| partialEnd() | fsIRenderableTexture | |
| partialEndDo() override | fsCNativeRenderTexture | protectedvirtual |
| partialEndDo() override | fsCNativeRenderTexture | protectedvirtual |
| partialEndDo() override | fsCNativeRenderTexture | protectedvirtual |
| partialStart() | fsIRenderableTexture | |
| partialStartDo() override | fsCNativeRenderTexture | protectedvirtual |
| partialStartDo() override | fsCNativeRenderTexture | protectedvirtual |
| partialStartDo() override | fsCNativeRenderTexture | protectedvirtual |
| polygonInfoSet(fsIRenderData::fsSPolyInfo const &pPolyInfo) | fsINative | |
| polygonInfoSet(fsIRenderData::fsSPolyInfo const &pPolyInfo) | fsINative | |
| polygonInfoSet(fsIRenderData::fsSPolyInfo const &pPolyInfo) | fsINative | |
| polygonInfoSet(fsIRenderData::fsSPolyInfo const &pPolyInfo) | fsINative | |
| polygonInfoSet(fsIRenderData::fsSPolyInfo const &pPolyInfo) | fsINative | |
| polygonInfoSetDo(fsIRenderData::fsSPolyInfo const &pPolyInfo) | fsINative | inlineprotectedvirtual |
| polygonInfoSetDo(fsIRenderData::fsSPolyInfo const &pPolyInfo) | fsINative | inlineprotectedvirtual |
| polygonInfoSetDo(fsIRenderData::fsSPolyInfo const &pPolyInfo) | fsINative | inlineprotectedvirtual |
| polygonInfoSetDo(fsIRenderData::fsSPolyInfo const &pPolyInfo) | fsINative | inlineprotectedvirtual |
| polygonInfoSetDo(fsIRenderData::fsSPolyInfo const &pPolyInfo) | fsINative | inlineprotectedvirtual |
| recolour(fsSColour4B const &pOld, fsSColour4B const &pNew) | fsIRenderableTexture | |
| recolourDo(fsSColour4B const &pOld, fsSColour4B const &pNew) override | fsCNativeRenderTexture | protectedvirtual |
| recolourDo(fsSColour4B const &pOld, fsSColour4B const &pNew) override | fsCNativeRenderTexture | protectedvirtual |
| recolourDo(fsSColour4B const &pOld, fsSColour4B const &pNew) override | fsCNativeRenderTexture | protectedvirtual |
| recolourDo(fsSColour4B const &pOld, fsSColour4B const &pNew) override | fsCNativeRenderTexture | protectedvirtual |
| recolourDo(fsSColour4B const &pOld, fsSColour4B const &pNew) override | fsCNativeRenderTexture | protectedvirtual |
| recolourDo(fsSColour4B const &pOld, fsSColour4B const &pNew) override | fsCNativeRenderTexture | protectedvirtual |
| render() | fsINative | |
| render() | fsINative | |
| render() | fsINative | |
| render() | fsINative | |
| render() | fsINative | |
| renderDo() override | fsCNativeRenderTexture | protectedvirtual |
| renderDo() override | fsCNativeRenderTexture | protectedvirtual |
| renderDo() override | fsCNativeRenderTexture | protectedvirtual |
| renderDo() override | fsCNativeRenderTexture | protectedvirtual |
| renderDo() override | fsCNativeRenderTexture | protectedvirtual |
| renderDo() override | fsCNativeRenderTexture | protectedvirtual |
| resize(fsPoint const &pSize) | fsIRenderableTexture | |
| resizeDo(fsPoint const &pSize) override | fsCNativeRenderTexture | protectedvirtual |
| resizeDo(fsPoint const &pSize) override | fsCNativeRenderTexture | protectedvirtual |
| resizeDo(fsPoint const &pSize) override | fsCNativeRenderTexture | protectedvirtual |
| save(fsCResourceName const &pFilename) | fsIRenderableTexture | |
| saveDo(fsCResourceName const &pFilename) override | fsCNativeRenderTexture | protectedvirtual |
| saveDo(fsCResourceName const &pFilename) override | fsCNativeRenderTexture | protectedvirtual |
| saveDo(fsCResourceName const &pFilename) override | fsCNativeRenderTexture | protectedvirtual |
| saveDo(fsCResourceName const &pFilename) override | fsCNativeRenderTexture | protectedvirtual |
| saveDo(fsCResourceName const &pFilename) override | fsCNativeRenderTexture | protectedvirtual |
| saveDo(fsCResourceName const &pFilename) override | fsCNativeRenderTexture | protectedvirtual |
| screenEffectFocusPosGet() const | fsCNativeRenderTexture | protected |
| screenEffectFocusPosGet() const | fsCNativeRenderTexture | protected |
| screenEffectParamsClear() | fsIRenderableTexture | |
| screenEffectParamsClearDo() override | fsCNativeRenderTexture | protectedvirtual |
| screenEffectParamsClearDo() override | fsCNativeRenderTexture | protectedvirtual |
| screenEffectParamsSet(fsPoint const &pFocusPos, fsF32 pRadius) | fsIRenderableTexture | |
| screenEffectParamsSetDo(fsPoint const &pFocusPos, fsF32 pRadius) override | fsCNativeRenderTexture | protectedvirtual |
| screenEffectParamsSetDo(fsPoint const &pFocusPos, fsF32 pRadius) override | fsCNativeRenderTexture | protectedvirtual |
| screenShotEnd(const fsStr &pSceneName) | fsIRenderableTexture | |
| screenShotEndDo(const fsStr &pSceneName) override | fsCNativeRenderTexture | protectedvirtual |
| screenShotEndDo(const fsStr &pSceneName) override | fsCNativeRenderTexture | protectedvirtual |
| screenShotEndDo(const fsStr &pSceneName) override | fsCNativeRenderTexture | protectedvirtual |
| screenShotStart() | fsIRenderableTexture | |
| screenShotStartDo() override | fsCNativeRenderTexture | protectedvirtual |
| screenShotStartDo() override | fsCNativeRenderTexture | protectedvirtual |
| screenShotStartDo() override | fsCNativeRenderTexture | protectedvirtual |
| shaderEffectRefresh(const fsStr &pFragmentShader) | fsCNativeRenderTexture | protected |
| shaderEffectRefresh(const fsStr &pFragmentShader) | fsCNativeRenderTexture | protected |
| shadersCreate(const fsStr &pVertex, const fsStr &pFragment) | fsIRenderableTexture | |
| shadersCreateDo(const fsStr &pVertex, const fsStr &pFragment) override | fsCNativeRenderTexture | protectedvirtual |
| shadersCreateDo(const fsStr &pVertex, const fsStr &pFragment) override | fsCNativeRenderTexture | protectedvirtual |
| shadersCreateDo(const fsStr &pVertex, const fsStr &pFragment) override | fsCNativeRenderTexture | protectedvirtual |
| targetClear() | fsIRenderableTexture | |
| targetClearDo() override | fsCNativeRenderTexture | protectedvirtual |
| targetClearDo() override | fsCNativeRenderTexture | protectedvirtual |
| targetClearDo() override | fsCNativeRenderTexture | protectedvirtual |
| targetClearDo() override | fsCNativeRenderTexture | protectedvirtual |
| targetClearDo() override | fsCNativeRenderTexture | protectedvirtual |
| targetSet() | fsIRenderableTexture | |
| targetSetDo() override | fsCNativeRenderTexture | protectedvirtual |
| targetSetDo() override | fsCNativeRenderTexture | protectedvirtual |
| targetSetDo() override | fsCNativeRenderTexture | protectedvirtual |
| targetSetDo() override | fsCNativeRenderTexture | protectedvirtual |
| targetSetDo() override | fsCNativeRenderTexture | protectedvirtual |
| textureWrapSet() | fsINative | |
| textureWrapSet() | fsINative | |
| textureWrapSet() | fsINative | |
| textureWrapSet() | fsINative | |
| textureWrapSet() | fsINative | |
| textureWrapSetDo() | fsINative | inlineprotectedvirtual |
| textureWrapSetDo() | fsINative | inlineprotectedvirtual |
| textureWrapSetDo() | fsINative | inlineprotectedvirtual |
| textureWrapSetDo() | fsINative | inlineprotectedvirtual |
| textureWrapSetDo() | fsINative | inlineprotectedvirtual |
| updateShaderParams() | fsCNativeRenderTexture | protected |
| updateShaderParams() | fsCNativeRenderTexture | protected |
| uvSet(const fsRect &pOffest) | fsINative | |
| uvSet(const fsRect &pOffest) | fsINative | |
| uvSet(const fsRect &pOffest) | fsINative | |
| uvSet(const fsRect &pOffest) | fsINative | |
| uvSet(const fsRect &pOffest) | fsINative | |
| uvSetDo(const fsRect &pOffest) | fsINative | inlineprotectedvirtual |
| uvSetDo(const fsRect &pOffest) | fsINative | inlineprotectedvirtual |
| uvSetDo(const fsRect &pOffest) | fsINative | inlineprotectedvirtual |
| uvSetDo(const fsRect &pOffest) | fsINative | inlineprotectedvirtual |
| uvSetDo(const fsRect &pOffest) | fsINative | inlineprotectedvirtual |
| vertsSet(std::vector< fsVec2d > const &pVerts) | fsINative | |
| vertsSet(std::vector< fsVec2d > const &pVerts) | fsINative | |
| vertsSet(std::vector< fsVec2d > const &pVerts) | fsINative | |
| vertsSet(std::vector< fsVec2d > const &pVerts) | fsINative | |
| vertsSet(std::vector< fsVec2d > const &pVerts) | fsINative | |
| vertsSetDo(std::vector< fsVec2d > const &pVerts) | fsINative | inlineprotectedvirtual |
| vertsSetDo(std::vector< fsVec2d > const &pVerts) | fsINative | inlineprotectedvirtual |
| vertsSetDo(std::vector< fsVec2d > const &pVerts) | fsINative | inlineprotectedvirtual |
| vertsSetDo(std::vector< fsVec2d > const &pVerts) | fsINative | inlineprotectedvirtual |
| vertsSetDo(std::vector< fsVec2d > const &pVerts) | fsINative | inlineprotectedvirtual |
| widthSet(fsS32 pWidth) | fsINative | |
| widthSet(fsS32 pWidth) | fsINative | |
| widthSet(fsS32 pWidth) | fsINative | |
| widthSet(fsS32 pWidth) | fsINative | |
| widthSet(fsS32 pWidth) | fsINative | |
| widthSetDo(fsS32 pWidth) | fsINative | inlineprotectedvirtual |
| widthSetDo(fsS32 pWidth) | fsINative | inlineprotectedvirtual |
| widthSetDo(fsS32 pWidth) | fsINative | inlineprotectedvirtual |
| widthSetDo(fsS32 pWidth) | fsINative | inlineprotectedvirtual |
| widthSetDo(fsS32 pWidth) | fsINative | inlineprotectedvirtual |
| ~fsCNativeRenderTexture() | fsCNativeRenderTexture | virtual |
| ~fsCNativeRenderTexture() | fsCNativeRenderTexture | virtual |
| ~fsCNativeRenderTexture() | fsCNativeRenderTexture | virtual |
| ~fsCNativeRenderTexture() | fsCNativeRenderTexture | virtual |
| ~fsCNativeRenderTexture() | fsCNativeRenderTexture | virtual |
| ~fsCNativeRenderTexture() | fsCNativeRenderTexture | virtual |
| ~fsINative()=default | fsINative | virtual |
| ~fsINative()=default | fsINative | virtual |
| ~fsINative()=default | fsINative | virtual |
| ~fsINative()=default | fsINative | virtual |
| ~fsINative()=default | fsINative | virtual |
| ~fsIRenderableTexture() | fsIRenderableTexture | virtual |