#include <fsCParticleEmitterComponent.h>
◆ fsCParticleEmitterComponent()
| fsCParticleEmitterComponent::fsCParticleEmitterComponent |
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fsCEntity * | pParent | ) |
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protected |
◆ ~fsCParticleEmitterComponent()
| fsCParticleEmitterComponent::~fsCParticleEmitterComponent |
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protectedvirtual |
◆ activeGet()
| fsBool fsCParticleEmitterComponent::activeGet |
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const |
◆ collectableGet()
| fsBool fsCParticleEmitterComponent::collectableGet |
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const |
◆ collectableTypeGet()
| const fsStr & fsCParticleEmitterComponent::collectableTypeGet |
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const |
◆ create()
◆ finaliseDo()
| void fsCParticleEmitterComponent::finaliseDo |
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overrideprotectedvirtual |
◆ hitTest()
| fsBool fsCParticleEmitterComponent::hitTest |
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const fsPoint & | pPointerPos | ) |
const |
◆ hitTestAndCollect()
| fsBool fsCParticleEmitterComponent::hitTestAndCollect |
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const fsPoint & | pPointerPos, |
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std::function< void(fsIParticle *pParticle)> | pCallBack ) const |
◆ initialiseFromVariableTableDo()
| void fsCParticleEmitterComponent::initialiseFromVariableTableDo |
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const fsCVariableTable & | pVars | ) |
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overrideprotectedvirtual |
◆ matrixApplyDo()
| void fsCParticleEmitterComponent::matrixApplyDo |
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overrideprotectedvirtual |
◆ particelDataLoad()
| void fsCParticleEmitterComponent::particelDataLoad |
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const fsCResourceName & | pFileName | ) |
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◆ particelDataLoadDo()
| void fsCParticleEmitterComponent::particelDataLoadDo |
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const fsCResourceName & | pFileName | ) |
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protectedvirtual |
◆ particleEmitterParentEntSet()
| void fsCParticleEmitterComponent::particleEmitterParentEntSet |
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fsCEntity * | pParent = nullptr | ) |
const |
◆ photoScoreGet()
| fsS32 fsCParticleEmitterComponent::photoScoreGet |
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const fsRect & | pScreenRect | ) |
const |
◆ remainingParticleCountGet()
| fsS32 fsCParticleEmitterComponent::remainingParticleCountGet |
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const |
◆ renderDo()
| void fsCParticleEmitterComponent::renderDo |
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overrideprotectedvirtual |
◆ shortCircuit()
| void fsCParticleEmitterComponent::shortCircuit |
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◆ updateDo()
| void fsCParticleEmitterComponent::updateDo |
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fsS32 | pDeltaMs | ) |
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overrideprotectedvirtual |
◆ visibleSet()
| void fsCParticleEmitterComponent::visibleSet |
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fsBool | pState | ) |
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◆ fsCComponentFactory
◆ mEmitter
◆ mEntityPrefix
| const fsStr fsCParticleEmitterComponent::mEntityPrefix |
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static |
◆ mTypeId
The documentation for this class was generated from the following files: