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Fission FSN
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This is the complete list of members for fsCSpriteParticle, including all inherited members.
| activate(fsS32 pLifeTimeMs) | fsIParticle | protected |
| activeGet() const | fsIParticle | protected |
| angleInitialise() | fsIParticle | protected |
| brushGet() const | fsIParticle | protected |
| brushGetDo() const override | fsCSpriteParticle | protectedvirtual |
| colourGraphInitialise(fsCGraph< fsSColour > *pColourGraph) | fsIParticle | protected |
| colourGraphUpdate() override | fsCSpriteParticle | protectedvirtual |
| colourGraphValueGet(fsS32 pTime) const | fsIParticle | protected |
| deactivate() | fsIParticle | protected |
| fsCParticleData class | fsCSpriteParticle | friend |
| fsCSpriteParticle(std::shared_ptr< fsCBrush > pBrush, fsS32 pAlphaBlendMode, const fsSColour &pSingleColour, fsVec2d const &pPivot, const sCreateParmas &pParams) | fsCSpriteParticle | |
| fsIParticle(const sCreateParmas &pParams) | fsIParticle | |
| hitTest(const fsPoint &pLocalPos) const | fsIParticle | protected |
| hitTestDo(const fsPoint &pLocalPos) const override | fsCSpriteParticle | protectedvirtual |
| mActive | fsIParticle | protected |
| mAngleParam | fsIParticle | protected |
| matrixApplyDo(const fsAffineMtx2d &pMatrix) override | fsCSpriteParticle | protectedvirtual |
| mColourGraph | fsIParticle | protected |
| mElapsedTimeMs | fsIParticle | protected |
| mHorizontalOscillationGraph | fsIParticle | protected |
| mLifetimeMs | fsIParticle | protected |
| mLocalMtx | fsIParticle | protected |
| mMtxDirty | fsIParticle | protected |
| mMtxPos | fsIParticle | protected |
| mPos | fsIParticle | protected |
| mPosUV | fsIParticle | protected |
| mRenderMtx | fsIParticle | protected |
| mScaleXParam | fsIParticle | protected |
| mScaleYParam | fsIParticle | protected |
| mSprite | fsCSpriteParticle | protected |
| mVel | fsIParticle | protected |
| mVelDelta | fsIParticle | protected |
| mVelUV | fsIParticle | protected |
| mVerticalOscillationGraph | fsIParticle | protected |
| posInitialise(const fsVec2d &pPos, const fsVec2d &pVel, const fsVec2d &pVelDelta, const fsVec2d &pVelUV) | fsIParticle | protected |
| render() | fsIParticle | protected |
| renderDo() override | fsCSpriteParticle | protectedvirtual |
| renderMatrixApply(const fsAffineMtx2d &pRenderMatrix) | fsIParticle | protected |
| renderMatrixApply() | fsIParticle | protected |
| scaleInitialise() | fsIParticle | protected |
| textureWrapSet() override | fsCSpriteParticle | protectedvirtual |
| update(fsS32 pDeltaMs) | fsIParticle | protected |
| updateDo(fsS32 pDeltaTime) override | fsCSpriteParticle | protectedvirtual |
| uvApply(const fsVec2d &pUV) override | fsCSpriteParticle | protectedvirtual |
| visibilitySet(fsBool pVisible) | fsIParticle | protected |
| visibilitySetDo(fsBool pVisible) | fsIParticle | inlineprotectedvirtual |
| ~fsCSpriteParticle() | fsCSpriteParticle | virtual |
| ~fsIParticle() | fsIParticle | virtual |