Fission FSN
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fsCSpriteParticle Member List

This is the complete list of members for fsCSpriteParticle, including all inherited members.

activate(fsS32 pLifeTimeMs)fsIParticleprotected
activeGet() constfsIParticleprotected
angleInitialise()fsIParticleprotected
brushGet() constfsIParticleprotected
brushGetDo() const overridefsCSpriteParticleprotectedvirtual
colourGraphInitialise(fsCGraph< fsSColour > *pColourGraph)fsIParticleprotected
colourGraphUpdate() overridefsCSpriteParticleprotectedvirtual
colourGraphValueGet(fsS32 pTime) constfsIParticleprotected
deactivate()fsIParticleprotected
fsCParticleData classfsCSpriteParticlefriend
fsCSpriteParticle(std::shared_ptr< fsCBrush > pBrush, fsS32 pAlphaBlendMode, const fsSColour &pSingleColour, fsVec2d const &pPivot, const sCreateParmas &pParams)fsCSpriteParticle
fsIParticle(const sCreateParmas &pParams)fsIParticle
hitTest(const fsPoint &pLocalPos) constfsIParticleprotected
hitTestDo(const fsPoint &pLocalPos) const overridefsCSpriteParticleprotectedvirtual
mActivefsIParticleprotected
mAngleParamfsIParticleprotected
matrixApplyDo(const fsAffineMtx2d &pMatrix) overridefsCSpriteParticleprotectedvirtual
mColourGraphfsIParticleprotected
mElapsedTimeMsfsIParticleprotected
mHorizontalOscillationGraphfsIParticleprotected
mLifetimeMsfsIParticleprotected
mLocalMtxfsIParticleprotected
mMtxDirtyfsIParticleprotected
mMtxPosfsIParticleprotected
mPosfsIParticleprotected
mPosUVfsIParticleprotected
mRenderMtxfsIParticleprotected
mScaleXParamfsIParticleprotected
mScaleYParamfsIParticleprotected
mSpritefsCSpriteParticleprotected
mVelfsIParticleprotected
mVelDeltafsIParticleprotected
mVelUVfsIParticleprotected
mVerticalOscillationGraphfsIParticleprotected
posInitialise(const fsVec2d &pPos, const fsVec2d &pVel, const fsVec2d &pVelDelta, const fsVec2d &pVelUV)fsIParticleprotected
render()fsIParticleprotected
renderDo() overridefsCSpriteParticleprotectedvirtual
renderMatrixApply(const fsAffineMtx2d &pRenderMatrix)fsIParticleprotected
renderMatrixApply()fsIParticleprotected
scaleInitialise()fsIParticleprotected
textureWrapSet() overridefsCSpriteParticleprotectedvirtual
update(fsS32 pDeltaMs)fsIParticleprotected
updateDo(fsS32 pDeltaTime) overridefsCSpriteParticleprotectedvirtual
uvApply(const fsVec2d &pUV) overridefsCSpriteParticleprotectedvirtual
visibilitySet(fsBool pVisible)fsIParticleprotected
visibilitySetDo(fsBool pVisible)fsIParticleinlineprotectedvirtual
~fsCSpriteParticle()fsCSpriteParticlevirtual
~fsIParticle()fsIParticlevirtual