#include <gfILensComponent.h>
◆ fsCZoom()
◆ currentScaleGet()
| fsF32 fsCZoom::currentScaleGet |
( |
| ) |
const |
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inline |
◆ end()
◆ maxScale()
| fsBool fsCZoom::maxScale |
( |
| ) |
const |
|
inline |
◆ minZoomGet()
| fsF32 fsCZoom::minZoomGet |
( |
| ) |
const |
|
inline |
◆ pinchZoomCentrePointGet()
| fsPoint fsCZoom::pinchZoomCentrePointGet |
( |
| ) |
|
◆ pinchZoomClear()
| void fsCZoom::pinchZoomClear |
( |
| ) |
|
|
inline |
◆ reset()
◆ scaleUpdate()
◆ start()
| void fsCZoom::start |
( |
const fsPoint & | pStartPosPointA, |
|
|
const fsPoint & | pStartPosPointB ) |
◆ toggle()
◆ update()
◆ zoomingGet()
| fsBool fsCZoom::zoomingGet |
( |
| ) |
const |
|
inline |
◆ zoomSet()
The documentation for this class was generated from the following files:
- /home/runner/work/fission/fission/gameModules/gfComponents/components/subScene/gfILensComponent.h
- /home/runner/work/fission/fission/gameModules/gfComponents/components/subScene/gfILensComponent.cpp