| alignmentSet(eHORIZONTAL_ALIGNMENT pAlignH, eVERTICAL_ALIGNMENT pAlignV) | fsITextSpriteComponent | |
| alignmentSetDo(eHORIZONTAL_ALIGNMENT pAlignH, eVERTICAL_ALIGNMENT pAlignV)=0 | fsITextSpriteComponent | protectedpure virtual |
| appSceneEntitiesWithComponentOfFamilyType() const | fsIComponent | |
| appSceneEntityNamed(const fsStr &pName) const | fsIComponent | |
| appSceneFirstEntityWithComponentOfFamilyType() const | fsIComponent | |
| colourSet(const fsSColour4B &pColour) | fsITextSpriteComponent | |
| colourSetDo(const fsSColour4B &pColour)=0 | fsITextSpriteComponent | protectedpure virtual |
| deserialise() | fsIComponent | |
| deserialiseDo() | fsIComponent | inlineprotectedvirtual |
| eHALIGN_CENTRE enum value | fsITextSpriteComponent | |
| eHALIGN_LEFT enum value | fsITextSpriteComponent | |
| eHALIGN_RIGHT enum value | fsITextSpriteComponent | |
| eHORIZONTAL_ALIGNMENT enum name | fsITextSpriteComponent | |
| eVALIGN_BOTTOM enum value | fsITextSpriteComponent | |
| eVALIGN_MIDDLE enum value | fsITextSpriteComponent | |
| eVALIGN_TOP enum value | fsITextSpriteComponent | |
| eVERTICAL_ALIGNMENT enum name | fsITextSpriteComponent | |
| finalise() | fsIComponent | |
| finaliseDo() | fsIComponent | inlineprotectedvirtual |
| fontSizeGet(const fsCVariableTable &pVars) | fsITextSpriteComponent | static |
| formattingRectSizeSet(const fsRect &pFormattingRect) | fsITextSpriteComponent | |
| formattingRectSizeSetDo(const fsRect &pFormattingRect)=0 | fsITextSpriteComponent | protectedpure virtual |
| fsIComponent(fsCEntity *pParent) | fsIComponent | protected |
| fsIRenderableComponent(fsCEntity *pParent) | fsIRenderableComponent | protected |
| fsITextSpriteComponent(fsCEntity *pParent) | fsITextSpriteComponent | protected |
| glowSet(const fsSColour4B &pGlow) const | fsITextSpriteComponent | |
| glowSetDo(const fsSColour4B &pGlow) const =0 | fsITextSpriteComponent | protectedpure virtual |
| grandparentGet() const | fsIComponent | |
| initialise(const fsStr &pText, fsIFont *pFont) | fsITextSpriteComponent | |
| fsIRenderableComponent::initialise() | fsIComponent | |
| initialiseDo(const fsStr &pText, fsIFont *pFont)=0 | fsITextSpriteComponent | protectedpure virtual |
| fsIRenderableComponent::initialiseDo() | fsIComponent | inlineprotectedvirtual |
| initialiseFromVariableTable(const fsCVariableTable &pVars) | fsIComponent | |
| initialiseFromVariableTableDo(const fsCVariableTable &pVars) | fsIComponent | protectedvirtual |
| matrixApply() | fsIComponent | |
| matrixApplyDo() | fsIComponent | inlineprotectedvirtual |
| outlineSet(const fsSColour4B &pOutline, fsF32 pSize) const | fsITextSpriteComponent | |
| outlineSetDo(const fsSColour4B &pOutline, fsF32 pSize) const =0 | fsITextSpriteComponent | protectedpure virtual |
| parentGet() const | fsIComponent | |
| postLoad() | fsIComponent | |
| postLoadDo() | fsIComponent | inlineprotectedvirtual |
| render() | fsIComponent | |
| renderDo() | fsIComponent | inlineprotectedvirtual |
| reset() | fsIComponent | |
| resetDo() | fsIComponent | inlineprotectedvirtual |
| serialise() | fsIComponent | |
| serialiseDo() | fsIComponent | inlineprotectedvirtual |
| shadowSet(const fsSColour4B &pShadow, fsVec2d pOffset, fsF32 pBlurRadius) const | fsITextSpriteComponent | |
| shadowSetDo(const fsSColour4B &pShadow, fsVec2d pOffset, fsF32 pBlurRadius) const =0 | fsITextSpriteComponent | protectedpure virtual |
| stringWidthInPixelsGet() const | fsITextSpriteComponent | |
| stringWidthInPixelsGetDo() const =0 | fsITextSpriteComponent | protectedpure virtual |
| textGet() const | fsITextSpriteComponent | |
| textGetDo() const =0 | fsITextSpriteComponent | protectedpure virtual |
| textSet(const fsStr &pText) | fsITextSpriteComponent | |
| textSetDo(const fsStr &pText)=0 | fsITextSpriteComponent | protectedpure virtual |
| update(fsS32 pDeltaMs) | fsIComponent | |
| updateDo(fsS32 pDeltaMs) | fsIComponent | inlineprotectedvirtual |
| ~fsIComponent() | fsIComponent | protectedvirtual |
| ~fsIRenderableComponent() | fsIRenderableComponent | protectedvirtual |
| ~fsITextSpriteComponent() | fsITextSpriteComponent | protectedvirtual |