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Fission FSN
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#include <fsITrailComponent.h>

Public Member Functions | |
| void | initialise (const fsPoint &pStartPos, const fsPoint &pEndPos, fsS32 pBaseDurationMs, fsBool pDestroyParentWhenComplete) |
| void | updateDo (fsS32 pDeltaMs) override |
| fsBool | completedGet () const |
| Public Member Functions inherited from fsIComponent | |
| template<typename TInterface> | |
| std::vector< fsCEntity * > | appSceneEntitiesWithComponentOfFamilyType () const |
| template<typename TInterface> | |
| fsCEntity * | appSceneFirstEntityWithComponentOfFamilyType () const |
| fsCEntity * | appSceneEntityNamed (const fsStr &pName) const |
| void | reset () |
| void | update (fsS32 pDeltaMs) |
| void | render () |
| void | matrixApply () |
| void | postLoad () |
| void | deserialise () |
| void | serialise () |
| void | initialiseFromVariableTable (const fsCVariableTable &pVars) |
| void | initialise () |
| void | finalise () |
| fsCEntity * | parentGet () const |
| fsCEntity * | grandparentGet () const |
Protected Member Functions | |
| fsITrailComponent (fsCEntity *pParent) | |
| virtual | ~fsITrailComponent () |
| Protected Member Functions inherited from fsIComponent | |
| virtual void | resetDo () |
| virtual void | renderDo () |
| virtual void | matrixApplyDo () |
| virtual void | postLoadDo () |
| virtual void | deserialiseDo () |
| virtual void | serialiseDo () |
| virtual void | initialiseFromVariableTableDo (const fsCVariableTable &pVars) |
| virtual void | initialiseDo () |
| virtual void | finaliseDo () |
| virtual | ~fsIComponent () |
| fsIComponent (fsCEntity *pParent) | |
Protected Attributes | |
| fsS32 | mDuration |
| fsS32 | mElapsedTime |
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protected |
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protectedvirtual |
| fsBool fsITrailComponent::completedGet | ( | ) | const |
| void fsITrailComponent::initialise | ( | const fsPoint & | pStartPos, |
| const fsPoint & | pEndPos, | ||
| fsS32 | pBaseDurationMs, | ||
| fsBool | pDestroyParentWhenComplete ) |
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overridevirtual |
Reimplemented from fsIComponent.
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protected |
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protected |