Fission FSN
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gfCJigsawDeckComponent Class Reference

#include <gfCJigsawDeckComponent.h>

Inheritance diagram for gfCJigsawDeckComponent:

Public Member Functions

fsPoint startSlotPop ()
Public Member Functions inherited from fsIComponent
template<typename TInterface>
std::vector< fsCEntity * > appSceneEntitiesWithComponentOfFamilyType () const
template<typename TInterface>
fsCEntityappSceneFirstEntityWithComponentOfFamilyType () const
fsCEntityappSceneEntityNamed (const fsStr &pName) const
void reset ()
void update (fsS32 pDeltaMs)
void render ()
void matrixApply ()
void postLoad ()
void deserialise ()
void serialise ()
void initialiseFromVariableTable (const fsCVariableTable &pVars)
void initialise ()
void finalise ()
fsCEntityparentGet () const
fsCEntitygrandparentGet () const

Static Public Attributes

static const fsCUniqueId mTypeId

Protected Member Functions

void resetDo ()
virtual void initialiseFromVariableTableDo (const fsCVariableTable &pVars)
 gfCJigsawDeckComponent (fsCEntity *pParent)
 ~gfCJigsawDeckComponent ()
Protected Member Functions inherited from fsIComponent
virtual void updateDo (fsS32 pDeltaMs)
virtual void renderDo ()
virtual void matrixApplyDo ()
virtual void postLoadDo ()
virtual void deserialiseDo ()
virtual void serialiseDo ()
virtual void initialiseDo ()
virtual void finaliseDo ()
virtual ~fsIComponent ()
 fsIComponent (fsCEntity *pParent)

Static Protected Member Functions

static fsIComponentcreate (fsCEntity *pParent)

Friends

class fsCComponentFactory

Constructor & Destructor Documentation

◆ gfCJigsawDeckComponent()

gfCJigsawDeckComponent::gfCJigsawDeckComponent ( fsCEntity * pParent)
protected

◆ ~gfCJigsawDeckComponent()

gfCJigsawDeckComponent::~gfCJigsawDeckComponent ( )
protected

Member Function Documentation

◆ create()

fsIComponent * gfCJigsawDeckComponent::create ( fsCEntity * pParent)
staticprotected

◆ initialiseFromVariableTableDo()

void gfCJigsawDeckComponent::initialiseFromVariableTableDo ( const fsCVariableTable & pVars)
protectedvirtual

Reimplemented from fsIComponent.

◆ resetDo()

void gfCJigsawDeckComponent::resetDo ( )
protectedvirtual

Reimplemented from fsIComponent.

◆ startSlotPop()

fsPoint gfCJigsawDeckComponent::startSlotPop ( )

◆ fsCComponentFactory

friend class fsCComponentFactory
friend

Member Data Documentation

◆ mTypeId

const fsCUniqueId gfCJigsawDeckComponent::mTypeId
static

The documentation for this class was generated from the following files: