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gfCMiniGameGui Member List

This is the complete list of members for gfCMiniGameGui, including all inherited members.

appSceneEntitiesWithComponentOfFamilyType() constfsIComponent
appSceneEntityNamed(const fsStr &pName) constfsIComponent
appSceneFirstEntityWithComponentOfFamilyType() constfsIComponent
buttonIndexGet(fsStr pButtonName)gfICatalogueGuiprotectedstatic
buttonNameGet(fsS32 pIndex)gfICatalogueGuiprotectedstatic
buttonsRefresh()gfICatalogueGuiprotectedvirtual
catalogueLoadDo() overridegfCMiniGameGuiprotectedvirtual
constructFromTree(const fsCGuiParseTree &pTree, fsCEntity *pParent=nullptr, fsBool pModal=true)fsIGuiComponentstatic
create(fsCEntity *pParent)gfCMiniGameGuiprotectedstatic
deserialise()fsIComponent
deserialiseDo()fsIComponentinlineprotectedvirtual
entityHasGuiComponentGet(const fsINode *pNode)fsIGuiComponentstatic
ePRIORITY_DEBUG_MODAL enum valuefsIMessageListener
ePRIORITY_DEBUG_MODAL_BUTTON enum valuefsIMessageListener
ePRIORITY_DEBUG_WINDOW enum valuefsIMessageListener
ePRIORITY_NORMAL enum valuefsIMessageListener
ePRIORITY_SOFTWARE_CURSOR enum valuefsIMessageListener
ePRIORITY_TEXT_ENTRY enum valuefsIMessageListener
finalise()fsIComponent
finaliseDo()fsIComponentinlineprotectedvirtual
flush()fsIGuiComponentstatic
fsCComponentFactory classgfCMiniGameGuifriend
fsIComponent(fsCEntity *pParent)fsIComponentprotected
fsIGuiComponent(fsCEntity *pParent)fsIGuiComponentprotected
fsIMessageListener(fsS32 pPriority)fsIMessageListenerprotected
fsIMessageListenerGuiComponent(fsCEntity *pParent, fsS32 pPriority)fsIMessageListenerGuiComponentprotected
fsIMessageListenerGuiComponent(fsCEntity *pParent)fsIMessageListenerGuiComponentprotected
gfCMiniGameGui(fsCEntity *pParent)gfCMiniGameGuiprotected
gfICatalogueGui(fsCEntity *pParent)gfICatalogueGui
grandparentGet() constfsIComponent
guiCreateFromCommands(fsStr &pCommands, fsCEntity *pParent=nullptr, fsBool pModal=true, fsBool pNewGrammarMode=false)fsIGuiComponentstatic
guiCreateFromFile(const fsCResourceName &pGuiLayoutFileName, fsCEntity *pParent=nullptr, fsBool pModal=true)fsIGuiComponentstatic
guiParentGetFromComponent(const fsIComponent *pComponent)fsIGuiComponentstatic
infoStrGet(const fsStr &pKey)gfICatalogueGuiprotectedstatic
initialise()fsIComponent
initialiseDo()fsIComponentinlineprotectedvirtual
initialiseFromVariableTable(const fsCVariableTable &pVars)fsIComponent
initialiseFromVariableTableDo(const fsCVariableTable &pVars) overridegfCMiniGameGuiprotectedvirtual
inputSteal()fsIMessageListener
inputStealDo()fsIMessageListenerinlineprotectedvirtual
itemInfoSet(fsS32 pEntIndex, fsS32 pChildIndex) constgfICatalogueGuiprotected
itemInfoSetDo(fsS32 pEntIndex, fsS32 pChildIndex) const overridegfCMiniGameGuiprotectedvirtual
itemSelect(const gfICatalogueEntry *shopItem)gfICatalogueGuiprotectedvirtual
layoutFileProcess()fsIGuiComponentprotected
lessThan(const fsIMessageListener *pLHS, const fsIMessageListener *pRHS)fsIMessageListenerstatic
listenerComponentsDeRegister(fsCEntity *const pRoot) constfsIGuiComponent
listenerComponentsRegister(fsCEntity *const pRoot) constfsIGuiComponent
listenersDeregister()fsIMessageListener
listenersDeregisterDo() overridegfCMiniGameGuiprotectedvirtual
listenersRegister()fsIMessageListener
listenersRegisterDo() overridegfCMiniGameGuiprotectedvirtual
matrixApply()fsIComponent
matrixApplyDo()fsIComponentinlineprotectedvirtual
mButtonNameTemplategfICatalogueGuiprotectedstatic
mCataloguegfICatalogueGuiprotected
mCatalogueFileNamegfICatalogueGuiprotected
mCurrentCategorygfICatalogueGuiprotected
messageProcess(const fsCUniqueId &pMessageType, const fsIMessageDispatcher::sMessageParameters &pParam)fsIMessageListener
messageProcessDo(const fsCUniqueId &pMessageType, const fsIMessageDispatcher::sMessageParameters &pParam) overridegfCMiniGameGuiprotectedvirtual
mItemButtonFileNamegfICatalogueGuiprotected
mMaxNumButtonsgfICatalogueGuiprotected
mPriorityfsIMessageListenerprotected
mScrollPosgfICatalogueGuiprotected
mTypeIdgfCMiniGameGuistatic
newGrammarFileNameResolve(const fsStr &pLegacyFileName, fsStr &pOutResolvedFileName)fsIGuiComponentstatic
onButtonClicked(fsCButtonComponent *pButtonComp) overridegfICatalogueGuiprotectedvirtual
onIconSelection(fsS32 pIconIndex)gfICatalogueGuiprotectedvirtual
onScrollSelection(fsS32 pDirection)gfICatalogueGuiprotectedvirtual
pageScrollToContainingItem(fsS32 pItemIndex)gfICatalogueGuiprotected
parentGet() constfsIComponent
parseToTree(fsStr &pCommands, fsBool pNewGrammarMode=false)fsIGuiComponentstatic
postLoad()fsIComponent
postLoadDo()fsIComponentinlineprotectedvirtual
prioritySet(fsS32 pPriority)fsIMessageListener
render()fsIComponent
renderDo()fsIComponentinlineprotectedvirtual
reset()fsIComponent
resetDo()fsIComponentinlineprotectedvirtual
serialise()fsIComponent
serialiseDo()fsIComponentinlineprotectedvirtual
siblingEntityComponentGet() constfsIGuiComponent
siblingEntityFamilyComponentGet() constfsIGuiComponent
update(fsS32 pDeltaMs)fsIComponent
updateDo(fsS32 pDeltaMs)fsIComponentinlineprotectedvirtual
~fsIComponent()fsIComponentprotectedvirtual
~fsIGuiComponent()fsIGuiComponentprotectedvirtual
~fsIMessageListener()fsIMessageListenerprotectedvirtual
~fsIMessageListenerGuiComponent()fsIMessageListenerGuiComponentprotectedvirtual
~gfCMiniGameGui()gfCMiniGameGuiprotectedvirtual
~gfICatalogueGui()gfICatalogueGuivirtual