Fission FSN
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gfICutterComponent Member List

This is the complete list of members for gfICutterComponent, including all inherited members.

appSceneEntitiesWithComponentOfFamilyType() constfsIComponent
appSceneEntityNamed(const fsStr &pName) constfsIComponent
appSceneFirstEntityWithComponentOfFamilyType() constfsIComponent
cut(fsBool pFirstTime)gfICutterComponentvirtual
deserialise()fsIComponent
deserialiseDo() overridegfICutterComponentprotectedvirtual
doCut(fsCEntity *pEnt, gfIStencil *pStencil, fsBool pFirstTime)=0gfICutterComponentprotectedpure virtual
doSetup(const fsCVariableTable &pStyle, const fsStr &pLevelName)gfICutterComponentinlineprotectedvirtual
finalise()fsIComponent
finaliseDo()fsIComponentinlineprotectedvirtual
fsIComponent(fsCEntity *pParent)fsIComponentprotected
gfICutterComponent(fsCEntity *pParent)gfICutterComponentprotected
grandparentGet() constfsIComponent
initialise()fsIComponent
initialiseDo()fsIComponentinlineprotectedvirtual
initialiseFromVariableTable(const fsCVariableTable &pVars)fsIComponent
initialiseFromVariableTableDo(const fsCVariableTable &pVars)fsIComponentprotectedvirtual
matrixApply()fsIComponent
matrixApplyDo()fsIComponentinlineprotectedvirtual
mColsgfICutterComponentprotected
mGridOrigingfICutterComponentprotected
minigameEntitiesCreate(const fsCVariableTable &pStyle, const fsStr &pLevelName, fsCEntity *pParent, const fsStr &pAutoMiniGameSourceArt, gfIMinigameLogic *pMingameLogic)gfICutterComponentvirtual
minigamePieceNameGet() const =0gfICutterComponentprotectedpure virtual
mMinigameEntsgfICutterComponentprotected
mMinigameLogicgfICutterComponentprotected
mPieceHeightgfICutterComponentprotected
mPieceWidthgfICutterComponentprotected
mRowsgfICutterComponentprotected
mSceneRootgfICutterComponentprotected
mSourceImagegfICutterComponentprotected
mStencilsgfICutterComponentprotected
mTypeIdgfICutterComponentstatic
originLayerOffsetReconcile(fsCEntity *pPieceParent)gfICutterComponentprotected
parentGet() constfsIComponent
pieceNameGet(fsS32 pRow, fsS32 pCol) constgfICutterComponentprotected
postLoad()fsIComponent
postLoadDo()fsIComponentinlineprotectedvirtual
render()fsIComponent
renderDo()fsIComponentinlineprotectedvirtual
reset()fsIComponent
resetDo()fsIComponentinlineprotectedvirtual
serialise()fsIComponent
serialiseDo() overridegfICutterComponentprotectedvirtual
setup(const fsCVariableTable &pStyle, const fsStr &pLevelName, const fsStr &pAutoMiniGameSourceArt)gfICutterComponentprotected
sourceImageFilenameGet(const fsStr &pLevelFolder, const fsStr &pLayerNameSansPrefix)gfICutterComponentstatic
stencilRestore()=0gfICutterComponentprotectedpure virtual
stencilsCreate()gfICutterComponentinlinevirtual
update(fsS32 pDeltaMs)fsIComponent
updateDo(fsS32 pDeltaMs)fsIComponentinlineprotectedvirtual
~fsIComponent()fsIComponentprotectedvirtual
~gfICutterComponent()gfICutterComponentprotectedvirtual