#include <gfIStencil.h>
◆ gfIStencil()
| gfIStencil::gfIStencil |
( |
| ) |
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◆ ~gfIStencil()
| gfIStencil::~gfIStencil |
( |
| ) |
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virtual |
◆ baseHeigthGet()
| fsS32 gfIStencil::baseHeigthGet |
( |
| ) |
const |
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inline |
◆ baseWidthGet()
| fsS32 gfIStencil::baseWidthGet |
( |
| ) |
const |
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inline |
◆ doLoad()
| virtual void gfIStencil::doLoad |
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fsCEntity *const | pParent | ) |
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inlineprotectedvirtual |
◆ doSave()
| virtual void gfIStencil::doSave |
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fsCEntity *const | pParent | ) |
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inlineprotectedvirtual |
◆ drawXGet()
| fsS32 gfIStencil::drawXGet |
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| ) |
const |
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inline |
◆ drawYGet()
| fsS32 gfIStencil::drawYGet |
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| ) |
const |
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inline |
◆ generate()
| virtual void gfIStencil::generate |
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| ) |
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protectedpure virtual |
◆ load()
◆ save()
◆ sourceTextureCutXGet()
| fsS32 gfIStencil::sourceTextureCutXGet |
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| ) |
const |
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inline |
◆ sourceTextureCutYGet()
| fsS32 gfIStencil::sourceTextureCutYGet |
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| ) |
const |
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inline |
◆ textureGet()
| std::shared_ptr< fsCBrush > gfIStencil::textureGet |
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| ) |
const |
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inline |
◆ mBaseHeight
| fsS32 gfIStencil::mBaseHeight |
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protected |
◆ mBaseWidth
| fsS32 gfIStencil::mBaseWidth |
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protected |
◆ mCutX
◆ mCutY
◆ mDrawX
◆ mDrawY
◆ mHeight
| fsS32 gfIStencil::mHeight |
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protected |
◆ mTexture
| std::shared_ptr<fsCBrush> gfIStencil::mTexture |
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protected |
◆ mWidth
The documentation for this class was generated from the following files:
- /home/runner/work/fission/fission/gameModules/gfMinigameCore/components/gfIStencil.h
- /home/runner/work/fission/fission/gameModules/gfMinigameCore/components/gfIStencil.cpp