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Fission FSN
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#include <gfMinigameComponentFactory.h>

Public Member Functions | |
| virtual | ~gfMinigameComponentFactory () |
| Public Member Functions inherited from fsCComponentFactory | |
| void | merge (fsCComponentFactory *const pRHS) |
| fsBool | componentTypeIsRegisteredGet (const fsCUniqueId &pTypeId) const |
| template<typename T> | |
| void | componentRegister () |
| virtual | ~fsCComponentFactory () |
Static Public Member Functions | |
| static std::shared_ptr< fsCComponentFactory > | create () |
| Static Public Member Functions inherited from fsCComponentFactory | |
| static std::shared_ptr< fsCComponentFactory > | create () |
Protected Member Functions | |
| void | componentsRegister () override |
| gfMinigameComponentFactory () | |
| Protected Member Functions inherited from fsCComponentFactory | |
| fsIComponent * | componentCreate (fsCEntity *pParent, const fsCUniqueId &pTypeId) |
| fsCComponentFactory () | |
Additional Inherited Members | |
| Public Types inherited from fsCComponentFactory | |
| typedef fsIComponent *(* | TCreateFnc) (fsCEntity *pParent) |
| Static Protected Member Functions inherited from fsCComponentFactory | |
| static void | componentDestroy (fsIComponent *pComponent) |
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virtual |
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protected |
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overrideprotectedvirtual |
Reimplemented from fsCComponentFactory.
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static |