14#ifndef fsCAutoMinigameLevelComponenthdr
15#define fsCAutoMinigameLevelComponenthdr
static const fsCUniqueId mTypeId
Definition fsCAutoMinigameLevelComponent.h:29
void doPostEntityCreation() override
Definition fsCAutoMinigameLevelComponent.cpp:26
friend class fsCComponentFactory
Definition fsCAutoMinigameLevelComponent.h:25
virtual ~fsCAutoMinigameLevelComponent()
Definition fsCAutoMinigameLevelComponent.cpp:113
fsCAutoMinigameLevelComponent(fsCEntity *pParent)
Definition fsCAutoMinigameLevelComponent.cpp:108
static fsStr saveStateKeyCreate(const fsStr &pStencilSet, const fsStr &pGameType, const fsStr &pSrcArt)
Definition fsCAutoMinigameLevelComponent.cpp:82
static fsIComponent * create(fsCEntity *pParent)
Definition fsCAutoMinigameLevelComponent.cpp:101
fsStr saveStateKeyGet() override
Definition fsCAutoMinigameLevelComponent.cpp:93
Definition fsCEntity.h:39
Definition fsCUniqueId.h:21
Definition fsIComponent.h:26
gfCHogLevelComponent(fsCEntity *pParent)
Definition gfCHogLevelComponent.cpp:885
Definition gfICutterComponent.h:28