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fsCSpriteKeyFrame.h
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1/********************************************************************
2*
3* Created: 17/2/2014 12:16
4*
5* File: fsCSpriteKeyFrame.h
6*
7* Author: Mick Waites
8*
9* Purpose: Key frame to switch the current sprite
10*
11*********************************************************************/
12
13#ifndef fsCSpriteKeyFramehdr
14#define fsCSpriteKeyFramehdr
15
16#include "../fsIKeyFrame.h"
17
18
20{
21public:
22
23 void execute(fsCAnimatingSpritePlayfirst* pParent) override;
24
25 fsCSpriteKeyFrame(fsS32 pSpriteFrame, fsS32 pTime);
26 virtual ~fsCSpriteKeyFrame();
27
28protected:
29
31
32private:
33};
34
35#endif
Definition fsCAnimatingSpritePlayfirst.h:34
void execute(fsCAnimatingSpritePlayfirst *pParent) override
Definition fsCSpriteKeyFrame.cpp:8
virtual ~fsCSpriteKeyFrame()
Definition fsCSpriteKeyFrame.cpp:20
fsCSpriteKeyFrame(fsS32 pSpriteFrame, fsS32 pTime)
Definition fsCSpriteKeyFrame.cpp:13
fsS32 mSpriteFrame
Definition fsCSpriteKeyFrame.h:30
fsIKeyFrame(fsS32 pTime)
Definition fsIKeyFrame.cpp:6
int fsS32
Definition fsBaseTypes.h:20