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fsICachedSoundEffect.h
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1/********************************************************************
2*
3* File: fsICachedSoundEffect.h
4*
5* Purpose: Interface for a cached sound effect - loaded up
6*
7*********************************************************************/
8
9#ifndef fsICachedSoundEffecthdr
10#define fsICachedSoundEffecthdr
11
13
15{
16public:
17
18 virtual fsISoundEffectInstance* play(fsBool pLoop) = 0;
19
21 {
22 }
23
24protected:
25
29
30private:
31};
32
33#endif
virtual ~fsICachedSoundEffect()
Definition fsICachedSoundEffect.h:20
fsICachedSoundEffect()
Definition fsICachedSoundEffect.h:26
virtual fsISoundEffectInstance * play(fsBool pLoop)=0
Definition fsISoundEffectInstance.h:16
bool fsBool
Definition fsBaseTypes.h:26