Fission FSN
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fsISavedData.h
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1/********************************************************************
2*
3* Created: 28/3/2014 9:15
4*
5* File: fsISavedData.h
6*
7* Author: Mick Waites
8*
9* Purpose: Base functionality for saved player progress data and
10* settings.
11*
12*********************************************************************/
13
14#ifndef fsISavedDatahdr
15#define fsISavedDatahdr
16
18
19
21{
22public:
23
24 void resetToDefaults();
25
26 virtual ~fsISavedData();
27
28protected:
29
30 virtual void resetToDefaultsDo();
31
33
34private:
35
36#if !defined fsRELEASE
37 fsBool mHierarchyCheckSuccess;
38#endif
39};
40
41#endif
fsCVariableTable()
Definition fsCVariableTable.cpp:332
virtual ~fsISavedData()
Definition fsISavedData.cpp:34
void resetToDefaults()
Definition fsISavedData.cpp:6
fsISavedData()
Definition fsISavedData.cpp:27
virtual void resetToDefaultsDo()
Definition fsISavedData.cpp:20
bool fsBool
Definition fsBaseTypes.h:26