9#ifndef gfCAutoTestManagerhdr
10#define gfCAutoTestManagerhdr
54 static void clearUpTestProfiles();
55 static fsStr playerNameGet();
57 void testLogicChoose(
const fsStr& pPlayerName);
59 const static fsStr mAutoLoadAutoPlayTestName;
Definition fsCComponentFactory.h:26
Definition fsCEntityFactory.h:25
Definition fsCEntity.h:39
Definition fsCUniqueId.h:21
Definition fsIComponent.h:26
fsIMessageListener(fsS32 pPriority)
Definition fsIMessageListener.cpp:41
Definition gfCAutoTestManager.h:24
void listenersRegisterDo() override
Definition gfCAutoTestManager.cpp:28
fsBool active() const
Definition gfCAutoTestManager.h:34
static void create(fsCEntityFactory *pEntityFactory, fsCComponentFactory *pComponentFactory)
Definition gfCAutoTestManager.cpp:62
static const fsStr mScreenShotTestName
Definition gfCAutoTestManager.h:29
gfCAutoTestManager(fsCEntityFactory *pEntityFactory, fsCComponentFactory *pComponentFactory)
Definition gfCAutoTestManager.cpp:157
fsBool messageProcessDo(const fsCUniqueId &pMessageType, const fsIMessageDispatcher::sMessageParameters &pParam) override
Definition gfCAutoTestManager.cpp:42
static const fsStr mAutoPlayTestName
Definition gfCAutoTestManager.h:31
void listenersDeregisterDo() override
Definition gfCAutoTestManager.cpp:35
static const fsStr mAutoGuiTestName
Definition gfCAutoTestManager.h:32
static const fsCUniqueId mTestComplete
Definition gfCAutoTestManager.h:27
~gfCAutoTestManager()
Definition gfCAutoTestManager.cpp:173
static void destroy()
Definition gfCAutoTestManager.cpp:88
static const fsStr mAutoLoadTestName
Definition gfCAutoTestManager.h:30
static gfCAutoTestManager * instanceGet()
Definition gfCAutoTestManager.cpp:69
T * fsTSingleton< T >::mInstance
Definition fsTSingleton.h:70
bool fsBool
Definition fsBaseTypes.h:26
Definition fsIMessageDispatcher.h:32