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Fission FSN
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#include "gfCCollectionEffectFactory.h"#include <fsCore/fsIFile.h>#include <fsCore/src/fsCAppSettings.h>#include <fsAppCore/src/fsCEntity.h>#include <fsAppCore/src/fsCEntityFactory.h>#include <fsAppCore/src/components/fsCNameComponent.h>#include <fsAppCore/src/fsCAppMessageDispatcher.h>#include <fsAppCore/src/fsILevelBasedAppCoreMain.h>#include <fsAudio/fsIAudioManager.h>#include <gfMinigameCore/components/gfIMinigameComponent.h>#include <gfComponents/components/gfCLockComponent.h>#include <gfComponents/components/gfCTaskComponent.h>#include <gfComponents/components/gfCParticleCollectionEffectComponent.h>#include <gfComponents/components/gfCHotComponent.h>#include <gfGameCore/components/gfCAnimCollectionEffectComponent.h>#include <gfGameCore/components/gfCFadeCollectionEffectComponent.h>#include "../components/gfCPickListTrailCollectionEffectComponent.h"#include "../components/gfCScoreTrailCollectionEffectComponent.h"#include "../components/gfCSpinningCollectionEffectComponent.h"#include <gfGameCore/components/gfCInventoryComponent.h>#include "gfCHogEntityFactory.h"