10#ifndef fsCHogCollectorsLevelComponenthdr
11#define fsCHogCollectorsLevelComponenthdr
Definition fsCEntity.h:39
Definition fsCUniqueId.h:21
Definition fsIComponent.h:26
void levelStateSaveDo() override
Definition gfCHogCollectorsLevelComponent.cpp:52
void guiInitDo() override
Definition gfCHogCollectorsLevelComponent.cpp:32
fsStr rewardSequencFileNameGetIfActive() override
Definition gfCHogCollectorsLevelComponent.cpp:27
friend class fsCComponentFactory
Definition gfCHogCollectorsLevelComponent.h:22
static fsIComponent * create(fsCEntity *pParent)
Definition gfCHogCollectorsLevelComponent.cpp:68
gfCHogCollectorsLevelComponent(fsCEntity *pParent)
Definition gfCHogCollectorsLevelComponent.cpp:73
void levelResetDo() override
Definition gfCHogCollectorsLevelComponent.cpp:63
virtual ~gfCHogCollectorsLevelComponent()
Definition gfCHogCollectorsLevelComponent.cpp:78
static const fsCUniqueId mTypeId
Definition gfCHogCollectorsLevelComponent.h:26
fsStr sceneFolderGet() const override
Definition gfCHogCollectorsLevelComponent.cpp:56
fsBool messageProcessDo(const fsCUniqueId &pMessageType, const fsIMessageDispatcher::sMessageParameters &pParam) override
Definition gfCHogCollectorsLevelComponent.cpp:40
void actAdvance() override
Definition gfCHogCollectorsLevelComponent.cpp:19
static fsStr collectorsEditionMenuGet()
Definition gfCHogCollectorsLevelComponent.cpp:13
gfCHogLevelComponent(fsCEntity *pParent)
Definition gfCHogLevelComponent.cpp:885
bool fsBool
Definition fsBaseTypes.h:26
Definition fsIMessageDispatcher.h:32