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gfCHogUserSavedData.h
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1/********************************************************************
2*
3* File: fsCHogUserSavedData.h
4*
5* Purpose: Saved data for HOG
6*
7*********************************************************************/
8
9#ifndef gfCHogUserSavedDatahdr
10#define gfCHogUserSavedDatahdr
11
13
14
16{
17 friend class fsCUserSavedData;
18
19public:
20
21 static const fsStr mTutorialState;
22 static const fsStr mHOGTimerVisible;
23
24 static const fsStr mAchievementTime;
27 static const fsStr mAchievementHint;
29
30 static const fsStr mMaleCharacter;
32
33 virtual ~gfCHogUserSavedData();
34
35protected:
36
38
39 void resetForNewPlayerDo() override;
40 void resetGameProgressDo() override;
41
42 void resetToDefaultsDo() override;
43
44
45private:
46};
47
48#endif
Definition fsStr.h:23
static const fsStr mMaleCharacter
Definition gfCHogUserSavedData.h:30
static const fsStr mTutorialState
Definition gfCHogUserSavedData.h:21
void resetForNewPlayerDo() override
Definition gfCHogUserSavedData.cpp:17
void resetToDefaultsDo() override
Definition gfCHogUserSavedData.cpp:29
static const fsStr mAchievementTime
Definition gfCHogUserSavedData.h:24
static const fsStr mAchievementHint
Definition gfCHogUserSavedData.h:27
static const fsStr mAdsRewardUnlockedLevelCount
Definition gfCHogUserSavedData.h:31
static const fsStr mAchievementTrash
Definition gfCHogUserSavedData.h:26
virtual ~gfCHogUserSavedData()
Definition gfCHogUserSavedData.cpp:51
static const fsStr mHOGTimerVisible
Definition gfCHogUserSavedData.h:22
friend class fsCUserSavedData
Definition gfCHogUserSavedData.h:17
static const fsStr mAchievementMiniGame
Definition gfCHogUserSavedData.h:28
static const fsStr mAchievementLostAndFound
Definition gfCHogUserSavedData.h:25
void resetGameProgressDo() override
Definition gfCHogUserSavedData.cpp:23
gfCHogUserSavedData()
Definition gfCHogUserSavedData.cpp:47