51 void levelsFilterMiniGamesOut();
52 void mapGuiElementsConfigure()
const;
55 void typedCharacterHandle(
fsS32 pTypedChar);
56 fsStr targetLevelGet();
58 std::unique_ptr<gfCSequencedLevels> mLevels;
Definition fsCEntity.h:39
void renderDo() override
Definition gfCMapGui.cpp:44
static const fsCUniqueId mTypeId
Definition gfCMapGui.h:24
void listenersRegisterDo() override
Definition gfCMapGui.cpp:26
friend class fsCComponentFactory
Definition gfCMapGui.h:20
void listenersDeregisterDo() override
Definition gfCMapGui.cpp:35
fsBool onButtonClicked(fsCButtonComponent *pButtonComp) override
Definition gfCMapGui.cpp:109
fsBool messageProcessDo(const fsCUniqueId &pMessageType, const fsIMessageDispatcher::sMessageParameters &pParam) override
Definition gfCMapGui.cpp:79
static fsIComponent * create(fsCEntity *pParent)
Definition gfCMapGui.cpp:134
void initialiseFromVariableTableDo(const fsCVariableTable &pVars) override
Definition gfCMapGui.cpp:139
fsCMapGui(fsCEntity *pParent)
Definition gfCMapGui.cpp:256
virtual ~fsCMapGui()
Definition gfCMapGui.h:40
Definition fsCUniqueId.h:21
Definition fsCVariableTable.h:27
fsIComponent(fsCEntity *pParent)
Definition fsIComponent.cpp:86
fsIMessageListenerGuiComponent(fsCEntity *pParent, fsS32 pPriority)
Definition fsIMessageListenerGuiComponent.cpp:4
Definition gfCLevelSequencerLevelComponent.h:19
bool fsBool
Definition fsBaseTypes.h:26
int fsS32
Definition fsBaseTypes.h:20
Definition fsIMessageDispatcher.h:32