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gfCMaskComponent.h
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1/********************************************************************
2*
3* File: gfCMaskComponent.h
4*
5* Purpose: A simple sprite layer
6*
7*********************************************************************/
8
9#ifndef gfCMaskComponenthdr
10#define gfCMaskComponenthdr
11
14
15
17{
18 friend class fsCComponentFactory;
19
20public:
21
22 static const fsCUniqueId mTypeId;
23 static const fsStr mEntityPrefix;
24
25 static fsBool get(const fsStr& pLayerName);
26
27protected:
28
29private:
30};
31
32#endif
Definition fsCUniqueId.h:21
fsIComponent(fsCEntity *pParent)
Definition fsIComponent.cpp:86
Definition fsStr.h:23
Definition gfCMaskComponent.h:17
static const fsCUniqueId mTypeId
Definition gfCMaskComponent.h:22
friend class fsCComponentFactory
Definition gfCMaskComponent.h:18
static const fsStr mEntityPrefix
Definition gfCMaskComponent.h:23
static fsBool get(const fsStr &pLayerName)
Definition gfCMaskComponent.cpp:6
bool fsBool
Definition fsBaseTypes.h:26