23 friend class fsCComponentFactory;
24 friend class fsCHogLevel;
28 static const fsCUniqueId mRatedMsg;
29 static const fsCUniqueId mLaterMsg;
30 static const fsCUniqueId mSharedMsg;
31 static const fsCUniqueId mTypeId;
33 static void nagGuiToggle(fsCEntity*
const pSceneEntity);
40 static fsIComponent*
create( fsCEntity*
const pParent );
42 fsCNagGui( fsCEntity*
const pParent );
Definition fsIGuiComponent.h:32
void initialiseFromVariableTableDo(const fsCVariableTable &pVars) override
Definition fsIGuiComponent.cpp:685
virtual fsBool onButtonClicked(fsCButtonComponent *pButtonComp)
Definition fsIGuiComponent.cpp:695
bool fsBool
Definition fsBaseTypes.h:26
void create()
Definition fsN3d.cpp:9