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Fission FSN
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#include "gfCParkPlacementComponent.h"#include <cmath>#include <fsCore/fsPoint.h>#include <fsCore/fsVec2d.h>#include <fsCore/fsIFile.h>#include <fsCore/fsSColour.h>#include <fsCore/src/fsCResourceName.h>#include <fsAppCore/fsIInputManager.h>#include <fsAppCore/fsIScene.h>#include <fsAppCore/src/fsCAppCoreMain.h>#include <fsAppCore/src/fsCEntity.h>#include <fsAppCore/src/fsCEntityFactory.h>#include <fsRenderer/src/fsCBrushManager.h>#include <fsRenderer/src/components/fsCSpriteComponent.h>#include <fsTileMap/src/fsCView.h>#include <fsTileMap/fsITileMap.h>#include "gfCParkLevelComponent.h"#include "gfCParkGuestViewComponent.h"#include "sim/gfCParkDaySim.h"#include "sim/gfCDayEconomySim.h"