35#ifndef gfCParkRunningOrderhdr
36#define gfCParkRunningOrderhdr
57 void replaceDo(
const std::vector<fsStr>& pNewOrder)
override;
Definition fsCResourceName.h:32
fsIRunningOrder(const fsCResourceName &pFilename, fsBool pMapNavigationUsed=false)
Definition fsIRunningOrder.cpp:190
static const fsStr mParkScenesFolder
Definition gfCParkRunningOrder.h:50
void replaceDo(const std::vector< fsStr > &pNewOrder) override
Definition gfCParkRunningOrder.cpp:13
gfCParkRunningOrder(const fsCResourceName &pFilename)
Definition gfCParkRunningOrder.cpp:23
~gfCParkRunningOrder()
Definition gfCParkRunningOrder.cpp:34
void gameContinueDo() override
Definition gfCParkRunningOrder.cpp:18