Fission FSN
Loading...
Searching...
No Matches
gfIMinigameHintable.h
Go to the documentation of this file.
1/********************************************************************
2*
3* File: gfIMinigameHintable.h
4*
5* Purpose: Interface for minigames that can receive hint activation
6*
7*********************************************************************/
8
9#ifndef gfIMinigameHintablehdr
10#define gfIMinigameHintablehdr
11
12#include <fsCore/fsBaseTypes.h>
13
14
16{
17public:
18
19 virtual fsBool isHintableGet() const = 0;
20 virtual fsBool isActiveGet() const { return false; }
21
22 // Return true if the hint was handled internally; false to use the standard visual hint effect
23 virtual fsBool hintDo() { return false; }
24
26};
27
28#endif
Definition gfIMinigameHintable.h:16
virtual fsBool isHintableGet() const =0
virtual fsBool isActiveGet() const
Definition gfIMinigameHintable.h:20
virtual ~gfIMinigameHintable()
Definition gfIMinigameHintable.h:25
virtual fsBool hintDo()
Definition gfIMinigameHintable.h:23
bool fsBool
Definition fsBaseTypes.h:26