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/********************************************************************
*
*	Created:	25/3/2014   12:10
*
*	File:		fsCScreenFade.h
*
*	Author:		Mick Waites
*	
*	Purpose:	Overlay for obscuring the app display.
*
*********************************************************************/

#ifndef fsCScreenFadehdr
#define fsCScreenFadehdr

#include <fsCore/fsSColour.h>
#include <fsCore/src/fsCUniqueId.h>

#include "fsCEntity.h"

class fsCScreenFadeComponent;


class fsCScreenFade : public fsCEntity
{
	friend class fsCAppCoreMain;
	friend class gfCAutoTestManager;
public:

	static const fsCUniqueId mFadeOutCompleteMsg;
	static const fsCUniqueId mFadeInCompleteMsg;

	void fadeIn();
	void fadeOut();
	void fadeCheatModeSet(fsBool pSet);

	void updateDo(fsS32 pDeltaMs) override;

	static fsCScreenFade* create();

protected:

	fsCScreenFade();
	virtual ~fsCScreenFade();<--- Destructor in derived class

private:

	fsBool overrunComplete();

	void initialise();

	fsCScreenFadeComponent* mFadeComp;
	fsSColour mFadeColour;
	fsF32 mCurrentAlpha;
	fsF32 mIncrementPerMs;

	fsS32 mOverrun;

	fsS32 mFadeTime;
};

#endif