/********************************************************************
*
* Created: 3/11/2014 11:31
*
* File: fsC3dLight.h
*
* Author: Martin P. King
*
* Purpose: Marmalade 3d light implementation
*
*********************************************************************/
#ifndef fsC3dLighthdr
#define fsC3dLighthdr
#include "../../fsI3dLight.h"
class fsC3dLight : public fsI3dLight
{
friend class fsI3dLight;
friend class fsCRenderer;
friend class fsCNative3dScene;
public:
void* implGet() override;
virtual ~fsC3dLight();<--- Destructor in derived class
fsC3dLight(const fsSColour& pColour, const fsVec3d& pDir);
fsC3dLight(const fsSColour& pColour);
protected:
private:
};
#endif