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/********************************************************************
*
*	File:		fsCRenderJobLine.h
*
*	Purpose:	Batchen line render job
*
*********************************************************************/

#ifndef fsCRenderJobLinehdr
#define fsCRenderJobLinehdr

#include "../../fsIRenderJob.h"


class fsCRenderJobLine : public fsIRenderJob
{
public:

	fsCUniqueId typeGet() const override;
	static const fsCUniqueId mId;

	void render() override;

	fsCRenderJobLine(fsIRenderer* pParent, fsIRenderData* pRenderData, fsS32 pBatchId);
	virtual ~fsCRenderJobLine();<--- Destructor in derived class

protected:

private:

	fsS32 mBatchId;
};

#endif