/********************************************************************
*
* File: fsCRenderJobLine.h
*
* Purpose: Batchen line render job
*
*********************************************************************/
#ifndef fsCRenderJobLinehdr
#define fsCRenderJobLinehdr
#include "../../fsIRenderJob.h"
class fsCRenderJobLine : public fsIRenderJob
{
public:
fsCUniqueId typeGet() const override;
static const fsCUniqueId mId;
void render() override;
fsCRenderJobLine(fsIRenderer* pParent, fsIRenderData* pRenderData, fsS32 pBatchId);
virtual ~fsCRenderJobLine();<--- Destructor in derived class
protected:
private:
fsS32 mBatchId;
};
#endif