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446 | #include "fsIDisplay.h"
#include <fsCore/fsIHardware.h>
#include <fsCore/src/debug/fsTrace.h>
#include <fsCore/src/fsNCoreUtils.h>
#include <fsCore/src/fsCUserSavedData.h>
#include <fsCore/src/fsCAppSettings.h>
#include <fsAppCore/src/fsCProfileManager.h>
#if defined fsFRAMEWORK_CX
#include <fsRenderer/impl/cocos2d-x/fsCDisplay.h>
#elif defined fsFRAMEWORK_AX
#include <fsRenderer/impl/axmol/fsCDisplay.h>
#elif defined fsFRAMEWORK_MG
#include <fsRenderer/impl/magnum/fsCDisplay.h>
#elif defined fsFRAMEWORK_RL
#include <fsRenderer/impl/raylib/fsCDisplay.h>
#elif defined fsFRAMEWORK_BF
#include <fsRenderer/impl/bgfx/fsCDisplay.h>
#else
#error Unhandled platform.
#endif
#include "src/fsCGuiMessageDispatcher.h"
#include "src/fsCAppCoreMain.h"
const fsCUniqueId fsIDisplay::mEventFullScreenToggleMsg("FullScreenToggle");
const fsStr fsIDisplay::mAppCanvasWKey("appCanvasW");
const fsStr fsIDisplay::mAppCanvasHKey("appCanvasH");
void fsIDisplay::defaultCameraFlagSet(fsU32 pFlag)
{
defaultCameraFlagSetDo(pFlag);
}
fsBool fsIDisplay::fixedAspectGet()
{
return fsCAppCoreMain::instanceGet()->settingsGet()->boolGetWithDefault("fixedAspect", false);
}
fsBool fsIDisplay::windowModeAvailableGet() const
{
#if defined fsFRAMEWORK_CX || defined fsFRAMEWORK_AX || defined fsFRAMEWORK_RL || defined fsFRAMEWORK_BF
return true;
#else
return mStartupDimensions.x >= mDesignedDisplayMode.widthGet() &&
mStartupDimensions.y >= (mDesignedDisplayMode.heightGet() + 32); // bit extra for the title bar..
#endif
}
void fsIDisplay::fullScreenToggle()
{
#if !defined fsRELEASE
if (mSimulatingFixedDisplay)
{
return;
}
#endif
if (fsCAppCoreMain::instanceGet()->hardwareGet()->windowedModePossibleGet())
{
const fsBool newFullScreenSetting = !fsCProfileManager::instanceGet()->userSavedDataGet()->boolGet(
fsCUserSavedData::mFullScreenKey);
screenModeSet(newFullScreenSetting);
fsCProfileManager::instanceGet()->userSavedDataGet()->boolSet(fsCUserSavedData::mFullScreenKey,
newFullScreenSetting);
fsCGuiMessageDispatcher::instanceGet()->messageDispatch(mEventFullScreenToggleMsg,
fsIMessageDispatcher::mNullParam);
}
}
fsS32 fsIDisplay::designCanvasWidthGet() const
{
return mDesignedDisplayMode.widthGet();
}
fsS32 fsIDisplay::designCanvasHeightGet() const
{
return mDesignedDisplayMode.heightGet();
}
fsS32 fsIDisplay::visibleCanvasWidthGet() const
{
if (displayTypeIsDesktopGet())
{
if (!mFullScreen)
{
return mDesktopWindowDisplayMode.widthGet() / retinaScaleFactorGet();
}
}
return mBestDeviceDisplayMode->widthGet() / retinaScaleFactorGet();
}
fsS32 fsIDisplay::visibleCanvasHeightGet() const
{
if (displayTypeIsDesktopGet())
{
if (!mFullScreen)
{
return mDesktopWindowDisplayMode.heightGet() / retinaScaleFactorGet();
}
}
return mBestDeviceDisplayMode->heightGet() / retinaScaleFactorGet();
}
const fsVec2d& fsIDisplay::scaleGet() const
{
return fsINode::scaleGet();
}
const fsAffineMtx2d& fsIDisplay::renderMatrixGet() const
{
return fsINode::renderMatrixGet();
}
void fsIDisplay::desktopScreenModesEnumerate()
{
desktopScreenModesEnumerateDo();
mScreenModes.sort(fsCDisplayMode::sortFuncLowestResolutionFirst);
}
void fsIDisplay::initialise()
{
fsTrace("Start display initialise")
if (displayTypeIsDesktopGet())
{
desktopScreenModesEnumerate();
if (!simulatedFixedDisplayConfigure())
{
designedScreenModeDetermine();
displayModeLocate(mBestDeviceDisplayMode, &fsIDisplay::desktopResolutionCriteria, false);
fsLogMsg("Best desktop resolution located as:%dx%d.",
mBestDeviceDisplayMode->widthGet(), mBestDeviceDisplayMode->heightGet());
windowModeLocate();
fsLogMsg("Best window resolution located as:%dx%d.",
mDesktopWindowDisplayMode.widthGet(), mDesktopWindowDisplayMode.heightGet());
screenModeSet(
fsCProfileManager::instanceGet()->userSavedDataGet()->boolGet(fsCUserSavedData::mFullScreenKey));
}
}
else
{
const fsPoint fixedDisplaySize = fixedDisplaySizeGet();
screenModeAdd(fixedDisplaySize.x, fixedDisplaySize.y, 32);
designedScreenModeDetermine();
mBestDeviceDisplayMode = mScreenModes.back();
}
fsTrace("End display initialise")
}
fsBool fsIDisplay::wideScreenGet() const
{
if (mFullScreen)
{
return mBestDeviceDisplayMode->isWideScreenGet();
}
return mDesktopWindowDisplayMode.isWideScreenGet();
}
fsBool fsIDisplay::screenModeSet(fsBool pFullScreen)
{
fsTrace("Start screen mode set")
if (displayTypeIsDesktopGet())
{
#if !defined fsRELEASE
if (mSimulatingFixedDisplay)
{
mFullScreen = false;
desktopScreenModeSetDo(mBestDeviceDisplayMode, false);
matrixSetForDisplaySize(mBestDeviceDisplayMode);
}
else
#endif
if (pFullScreen)
{
mFullScreen = true;
desktopScreenModeSetDo(mBestDeviceDisplayMode, true);
matrixSetForDisplaySize(mBestDeviceDisplayMode);
}
else
{
mFullScreen = false;
desktopScreenModeSetDo(&mDesktopWindowDisplayMode, false);
matrixSetForDisplaySize(&mDesktopWindowDisplayMode);
}
}
else
{
matrixSetForDisplaySize(mBestDeviceDisplayMode);
}
#if defined fsScreenTextureEffect
fsCAppCoreMain::instanceGet()->renderTargetResize();
#endif
fsTrace("End screen mode set")<--- syntax error
return false;
}
fsBool fsIDisplay::failSafeResolutionCriteria(fsCDisplayMode* const pScreenMode) const
{
return mDesignedDisplayMode.widthGet() <= pScreenMode->widthGet() &&
mDesignedDisplayMode.heightGet() <= pScreenMode->heightGet();
}
fsBool fsIDisplay::desktopResolutionCriteria(fsCDisplayMode* const pScreenMode) const
{
return mDesignedDisplayMode.isWideScreenGet() == pScreenMode->isWideScreenGet() &&
mDesignedDisplayMode.widthGet() <= pScreenMode->widthGet() &&
mDesignedDisplayMode.heightGet() <= pScreenMode->heightGet();
}
void fsIDisplay::windowModeLocate()
{
if (mBestDeviceDisplayMode->widthGet() >= mDesignedDisplayMode.widthGet()
&& mBestDeviceDisplayMode->heightGet() > mDesignedDisplayMode.heightGet() + 32)
{
mDesktopWindowDisplayMode.sizeSet(mDesignedDisplayMode.widthGet(), mDesignedDisplayMode.heightGet());
}
else
{
const fsF32 aspectRatio = mDesignedDisplayMode.isWideScreenGet() ? 9.0f / 16.0f : 3.0f / 4.0f;
const fsF32 windowScaleFactor = 8.0f / 10.0f;
mDesktopWindowDisplayMode.sizeSet(
static_cast<fsS32>(mBestDeviceDisplayMode->widthGet() * windowScaleFactor),
static_cast<fsS32>(mBestDeviceDisplayMode->widthGet() * windowScaleFactor * aspectRatio));
}
}
void fsIDisplay::displayModeLocate(fsCDisplayMode*& pMode, fsTDistlayMemCriteriaFnc pCriteria, fsBool pFirstMatch)
{
std::list<fsCDisplayMode*>::iterator scrMode = mScreenModes.begin();
while (mScreenModes.end() != scrMode)
{
if (CALL_MEMBER_FNC(this, pCriteria)(*scrMode))
{
pMode = *scrMode;
if (pFirstMatch)
{
return;
}
}
++scrMode;
}
if (!pMode)
{
if (pCriteria != &fsIDisplay::failSafeResolutionCriteria)
{
displayModeLocate(pMode, &fsIDisplay::failSafeResolutionCriteria, pFirstMatch);
}
else
{
pMode = mScreenModes.back();
}
}
}
void fsIDisplay::screenModeAdd(fsS32 pW, fsS32 pH, fsS32 pBitDepth)
{
fsCDisplayMode* const mode = new fsCDisplayMode(pW, pH, pBitDepth);
fsLogMsg("SUPPORTED SCREEN MODE: %d, %d %dbpp", pW, pH, pBitDepth)
mScreenModes.push_back(mode);
}
void fsIDisplay::designedScreenModeDetermine(const fsCDisplayMode* const pMode/* = nullptr*/)
{
const fsCAppSettings* appSett = fsCAppCoreMain::instanceGet()->settingsGet();
mDesignedDisplayMode.sizeSet(appSett->s32Get(mAppCanvasWKey), appSett->s32Get(mAppCanvasHKey));
mDeviceOriginalDisplayMode.sizeSet(appSett->s32Get(mAppCanvasWKey), appSett->s32Get(mAppCanvasHKey));
if (fixedAspectGet())
{
return;
}
if (
#if !defined fsRELEASE
(fsCAppCoreMain::instanceGet()->hardwareGet()->smallDeviceGet() && !mDesignedDisplayMode.isWideScreenGet()) ||
#endif
(mDesignedDisplayMode.isWideScreenGet() &&
((pMode && !pMode->isWideScreenGet())
|| (!displayIsWideScreenGet())))
)
{
mDesignedDisplayMode.convertTo4to3();
}
}
fsBool fsIDisplay::displayIsWideScreenGet() const
{
if (1 == mScreenModes.size() || mSimulatingFixedDisplay)
{
return (mScreenModes.back())->isWideScreenGet();
}
for (auto mode : mScreenModes)
{
if (mode->isWideScreenGet() &&
mode->widthGet() >= mDesignedDisplayMode.widthGet() &&
mode->heightGet() >= mDesignedDisplayMode.heightGet())
{
return true;
}
}
return false;
}
void fsIDisplay::fixedAspectCalculate(
fsF32& scaleX,
fsF32& scaleY,
const fsCDisplayMode* const pDisplayMode)
{
if (!fixedAspectGet())
{
return;
}
const auto dispW = static_cast<fsF32>(pDisplayMode->widthGet());
const auto dispH = static_cast<fsF32>(pDisplayMode->heightGet());
const auto designedW = static_cast<fsF32>(mDesignedDisplayMode.widthGet());
const auto designedH = static_cast<fsF32>(mDesignedDisplayMode.heightGet());
const fsF32 targetAspect = 16.0f / 9.0f;
const fsF32 displayAspect = dispW / dispH;
if (displayAspect < targetAspect)
{ // Display too narrow: fit width, reduce effective height.
const fsF32 fittedH = dispW / targetAspect;
scaleY = fittedH / designedH;
}
else if (displayAspect > targetAspect)
{ // Display too wide: fit height, reduce effective width.
const fsF32 fittedW = dispH * targetAspect;
scaleX = fittedW / designedW;
}
}
void fsIDisplay::matrixSetForDisplaySize(const fsCDisplayMode* const pDisplayMode)
{
mLocalMtx.identitySet();
auto scaleX = static_cast<fsF32>(pDisplayMode->sizeGet().x) / mDesignedDisplayMode.sizeGet().x;
auto scaleY = static_cast<fsF32>(pDisplayMode->sizeGet().y) / mDesignedDisplayMode.sizeGet().y;
fsPoint pos(mDesignedDisplayMode.sizeGet().x / 2.0f * scaleX,
#if defined fsINVERTED_Y_AXIS
-mDesignedDisplayMode.sizeGet().y / 2.0f * scaleY);
#else
mDesignedDisplayMode.sizeGet().y / 2.0f * scaleY);
#endif
fixedAspectCalculate(scaleX, scaleY, pDisplayMode);
scaleSet(fsVec2d(scaleX, scaleY));
clipWindowSet(pDisplayMode);
#if !defined fsFRAMEWORK_MG
posSet(pos);
#endif
}
void fsIDisplay::clipWindowSet(const fsCDisplayMode* const pDisplayMode)
{
if (fixedAspectGet())
{
clipWindowSetDo(pDisplayMode);
}
}
fsS32 fsIDisplay::retinaScaleFactorGet() const
{
return retinaScaleFactorGetDo();
}
fsIDisplay* fsIDisplay::create()
{
auto display = new fsCDisplay();
display->mStartupDimensions = fsCAppCoreMain::instanceGet()->hardwareGet()->currentDisplayModeResolutionGet();
display->initialise();
return display;
}
fsIDisplay* fsIDisplay::instanceGet()
{
return fsCAppCoreMain::instanceGet()->displayGet();
}
fsBool fsIDisplay::simulatedFixedDisplayConfigure()
{
#if !defined fsRELEASE
const fsStr screenResKey = fsCAppCoreMain::instanceGet()->settingsGet()->debugSettingsGet()->strGet("screenResolution");
if ( !screenResKey.emptyGet() )
{
fsStr screenResVal = fsCAppCoreMain::instanceGet()->settingsGet()->debugSettingsGet()->strGet(screenResKey);
if (screenResVal.emptyGet())
{
screenResVal = screenResKey;
}
const fsS32 forceW = screenResVal.chomp("x").toS32();
const fsS32 forceH = screenResVal.toS32();
if (forceW > 0 && forceH > 0)
{
mSimulatingFixedDisplay = true;
screenModeAdd(forceW, forceH, 32);
designedScreenModeDetermine();
mBestDeviceDisplayMode = mScreenModes.back();
mDesktopWindowDisplayMode = *mBestDeviceDisplayMode;
screenModeSet(fsCProfileManager::instanceGet()->userSavedDataGet()->boolGet(fsCUserSavedData::mFullScreenKey));
}
}
#else
if ("none" != fsCAppCoreMain::instanceGet()->settingsGet()->strGetWithDefault("autoTest", "none"))
{
mSimulatingFixedDisplay = true;
screenModeAdd(800, 600, 32);
designedScreenModeDetermine();
mBestDeviceDisplayMode = mScreenModes.back();
mDesktopWindowDisplayMode = *mBestDeviceDisplayMode;
}
#endif
return mSimulatingFixedDisplay;
}
fsIDisplay::fsIDisplay() :
fsINode("AppDisplay"),
mSimulatingFixedDisplay(false),
mFullScreen(false),
mBestDeviceDisplayMode(nullptr)
{
}
fsIDisplay::~fsIDisplay()
{
fsNCoreUtils::clearSequenceContainerOfPtrs(mScreenModes);
}
|