#include "fsCNativeTextEntry.h"
#if !defined fsDesktop
#include <fsCore/fsStr.h>
#include <fsCore/fsPoint.h>
#include <fsCore/fsIFile.h>
#include <fsCore/src/fsCResourceName.h>
#include <fsAppCore/fsIDisplay.h>
void fsCNativeTextEntry::matrixApplyDo(const fsAffineMtx2d& pRenderMatrix)
{
}
void fsCNativeTextEntry::virtualKeyboardActivate(const fsStr& pPrompt, fsS32 pMaxStingLength, const fsPoint& pPos, std::function<void(const fsStr&)> pFinalise)<--- The member function 'fsCNativeTextEntry::virtualKeyboardActivate' can be static.
{
}
void fsCNativeTextEntry::update(fsS32 pDeltaMs)<--- The member function 'fsCNativeTextEntry::update' can be static.
{
}
void fsCNativeTextEntry::renderDo()
{
}
fsCNativeTextEntry::fsCNativeTextEntry():
fsINative()
{
}
fsCNativeTextEntry::~fsCNativeTextEntry()
{
}
#endif