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/********************************************************************
*
*	File:		fsCNativeTextSprite.h
*
*	Purpose:	Cocos2d-x retained text sprite - needs to be added
*				to a scene
*
*********************************************************************/

#ifndef fsCNativeTextSpriteehdr
#define fsCNativeTextSpriteehdr

#include <raylib.h>

#include <fsCore/fsBaseTypes.h>
#include <fsCore/fsRect.h>
#include <fsCore/fsStr.h>

#include "src/components/fsITextSpriteComponent.h"
#include "fsINative.h"

class fsIFont;
class fsSColour;
class fsStr;


class fsCNativeTextSprite : public fsINative
{
	friend class fsCNativeTextSpriteRenderData;

public:

	void outlineSet(const fsSColour4B& pOutline, fsF32 pSize) const;
	void shadowSet(const fsSColour4B& pShadow, fsVec2d pOffset, fsF32 pBlurRadius) const;
	void glowSet(const fsSColour4B& pGlow) const;

	void alignmentSet(fsS32 pAlignH, fsS32 pAlignV);
	void initialise(const fsStr& pText, fsIFont* pFont);

	fsS32 stringWidthInPixelsGet() const;
	fsS32 stringHeightInPixelsGet() const;

	void formattingRectSizeSet(const fsRect& pFormattingRect);
	fsStr textGet() const;
	void textSet(const fsStr& pText);

	virtual ~fsCNativeTextSprite();<--- Destructor in derived class

protected:

	void renderDo() override;
	void colourSetDo(const fsSColour4B& pColour) override;

	fsCNativeTextSprite();

private:

	typedef fsITextSpriteComponent::eHORIZONTAL_ALIGNMENT fsTHorizontalAlign;
	typedef fsITextSpriteComponent::eVERTICAL_ALIGNMENT fsTVerticalAlign;

    fsS32 lineCountGet(Font font, const char *text, Rectangle rec, float fontSize, float spacing) const;

    fsF32 lineStart(fsF32 lineWidth) const;
	void drawTextBoxed(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint);
	void positionRecompute();

	fsTHorizontalAlign mHorizontalAlignment = fsTHorizontalAlign::eHALIGN_CENTRE;
	fsTVerticalAlign mVerticalAlignment = fsTVerticalAlign::eVALIGN_MIDDLE;

	fsRect mBoundingBox;
	fsStr mText;
	fsIFont* mFont;

	::Rectangle mRect;
	::Color mTint;
};

#endif