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/********************************************************************
*
*	File:		fsCNativeMovieSpriteRenderData.h
*
*	Purpose:	cocos2d-x implementation of sprite render data.
*
*********************************************************************/

#ifndef fsCNativeMovieSpriteRenderDatahdr
#define fsCNativeMovieSpriteRenderDatahdr

#include "../../../fsINativeRenderData.h"
#include "../../../fsISpriteRenderData.h"

#if defined fsFRAMEWORK_CX
    #include "../../../impl/cocos2d-x/native/fsCNativeSprite.h"
#elif defined fsFRAMEWORK_AX
	#include "../../../impl/axmol/native/fsCNativeMovieSprite.h"
#elif defined fsFRAMEWORK_MG
    #include "../../../impl/magnum/native/fsCNativeSprite.h"
#elif defined fsFRAMEWORK_RL
    #include "../../../impl/raylib/native/fsCNativeSprite.h"
#elif defined fsFRAMEWORK_BF
    #include "../../../impl/bgfx/native/fsCNativeSprite.h"
#else
    #error Unhandled platform.
#endif

struct fsSColour4B;
class fsRect;


class fsCNativeMovieSpriteRenderData : public fsISpriteRenderData, public fsINativeRenderData
{
	friend class fsCRenderDataFactoryNative;

public:

	void filenameSet(const fsCResourceName& pFilename);
	void play();

	virtual ~fsCNativeMovieSpriteRenderData() = default;<--- Destructor in derived class

protected:

	static fsIRenderData* create();
	fsCNativeMovieSpriteRenderData();

	void passToEngineRendererDo(fsIRenderer* pRenderer, fsS32 pFirstMaterialIndex, fsS32 pLastMaterialInJob) override;
	void renderDo() override;

	fsBool batchableDo() const override { return false; }

	void widthSetDo(fsS32 pWidth) override;
	void heightSetDo(fsS32 pHeight) override;

	void matrixApplyDo(const fsAffineMtx2d& pRenderMatrix) override;

	fsCNativeMovieSprite* nativeImplGet() const override;

private:
};

#endif