1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
/********************************************************************
*
*	File:		fsCRenderJobSprite3d.h
*
*	Purpose:	Batched sprites render job.
*
*********************************************************************/

#ifndef fsCRenderJobSprite3dhdr
#define fsCRenderJobSprite3dhdr

#include "../../fsIRenderJob.h"

#if defined fs3d
class fsC3dSceneSprite;


class fsCRenderJobSprite3d : public fsIRenderJob
{
public:

	static const fsCUniqueId mId;
	fsCUniqueId typeGet() const override;

	void render() override;

	fsCRenderJobSprite3d(fsIRenderer* const pParent, fsC3dSceneSprite* pScene);
	virtual ~fsCRenderJobSprite3d();<--- Destructor in derived class

protected:

private:

	fsC3dSceneSprite* mScene;
};

#endif
#endif