/********************************************************************
*
* File: fsCWrapScroller.h
*
* Purpose: Wrap around tile map scrolling
*
*********************************************************************/
#ifndef fsCWrapScrollerhdr
#define fsCWrapScrollerhdr
#include "../fsIScroller.h"
namespace fsNTileMap
{
class fsCWrapScroller : public fsIScroller
{
public:
fsCWrapScroller();
virtual ~fsCWrapScroller();<--- Destructor in derived class
protected:
private:
virtual fsBool tileWrap(fsS32& pSubTilePos, fsS32& pDelta, fsS32& pTileOffset, fsS32 pSubTileMax, fsS32 pTileMax) const override;
};
}
#endif