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/********************************************************************
*
*	File:		gfCTutorialComponent.h
*
*	Purpose:	Teach you how to play the game
*
*********************************************************************/

#ifndef gfCTutorialComponenthdr
#define gfCTutorialComponenthdr

#include <gfComponents/components/gfICollectableComponent.h>


class gfCTutorialComponent : public gfICollectableComponent
{
	friend class fsCComponentFactory;

public:

	static const fsStr mEntityPrefix;

	void deferredActivate();

	static const fsCUniqueId mTypeId;
	virtual ~gfCTutorialComponent();<--- Destructor in derived class

protected:

	static fsIComponent* create(fsCEntity* pParent);
	gfCTutorialComponent(fsCEntity* pParent);

private:

	void activateDo() override;
};

#endif