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/********************************************************************
*
*	Created:	3/10/2012   13:41
*
*	File:		gfCSubSceneViewComponent.h
*
*	Author:		Martin P King
*	
*	Purpose:	Handle all things related to scrolling and scaling
*				the sub scene - main scene is itself a sub scene
*
*********************************************************************/

#ifndef gfCSubSceneViewComponenthdr
#define gfCSubSceneViewComponenthdr

#include <fsAppCore/src/components/fsCEphemeralComponent.h>

#include <fsCore/fsBaseTypes.h>
#include <fsCore/fsPoint.h>
#include <fsCore/fsVec2d.h>

#include "gfILensComponent.h"


class gfCSubSceneViewComponent : public gfILensComponent
{
	friend class fsCRollOverButtonComponent;
	friend class gfCLevelSequencerMapComponent;
	friend class fsCComponentFactory;
	friend class gfCDebugWindowGui;
	friend class gfCLevelSequencerMapLevelIconComponent;
public:

	static const fsCUniqueId mTypeId;

	void zoomInit();

	void init(const fsPoint& pDimensions, const fsPoint& pScrollWindow, const fsPoint& pDragEnable,
	          const fsPoint& pLookAt);

	gfCSubSceneViewComponent(fsCEntity* pParent);
	~gfCSubSceneViewComponent();<--- Destructor in derived class

protected:

	void doOnTap(const fsPoint& pTapPos) override;

	void listenersRegisterDo() override;
	void listenersDeregisterDo() override;
	fsBool messageProcessDo(const fsCUniqueId& pMessageType,
	                        const fsIMessageDispatcher::sMessageParameters& pParam) override;

	fsBool acceptingInputGet() const override;

	static fsIComponent* create(fsCEntity* pParent);

private:

	class FncAnimatingSpriteComplete : public fsCEphemeralComponent::fsFncCondition
	{
		fsBool operator()(fsCEntity* pParent) override;
	};

	class FncParticleComplete : public fsCEphemeralComponent::fsFncCondition
	{
		fsBool operator()(fsCEntity* pParent) override;
	};

	void missedEffectCreate(fsCEntity* pEffectEntity);

	void missedTapHandle(const fsPoint& pTapPos);
	void missedMarkerCreate(const fsPoint& pTapPos);

	void masterCheatMenuToggle();
	void cheatTaps();

	fsS32 mCheatMenuCount;
	fsS32 mCheatMenuTapTime;
};

#endif