1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
/********************************************************************
*
*	File:		fsCCrossOutPickListEntryGui.h
*
*	Purpose:	Pick list entry that hangs around with a cross out
*				image when collected
*
*********************************************************************/

#ifndef gfCCrossOutPickListEntryGuihdr
#define gfCCrossOutPickListEntryGuihdr

#include "gfITextPickListEntryGui.h"


class gfCCrossOutPickListEntryGui : public gfITextPickListEntryGui
{
	friend class fsCComponentFactory;

public:

	static const fsCUniqueId mTypeId;

	virtual ~gfCCrossOutPickListEntryGui() = default;<--- Destructor in derived class

protected:

	void serialiseDo() override;<--- Function in derived class
	void deserialiseDo() override;

	void initialiseFromVariableTableDo(const fsCVariableTable& pVars) override;

	void deactivateDo() override;
	void activateDo(std::vector<fsCEntity*> pMyEntities) override;
	fsBool transitionOnUpdate(fsS32 pDeltaMs) override;
	fsBool transitionOffUpdate(fsS32 pDeltaMs) override;

	static fsIComponent* create(fsCEntity* pParent);

	gfCCrossOutPickListEntryGui(fsCEntity* pParent);

private:

	void crossOutScaleToText();
	void crossOutCreate(const fsCVariableTable& pVars);

	void spritesCreate(const fsCVariableTable& pVars);

	const fsStr mCrossOutKey;
};

#endif