1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
/********************************************************************
*
*	File:		fsCDropOffPickListEntryGui.h
*
*	Purpose:	Text entries, optionally with sprite backgrounds
*				which drop off the screen when collected.
*
*********************************************************************/

#ifndef gfCDropOffPickListEntryGuihdr
#define gfCDropOffPickListEntryGuihdr

#include <fsCore/src/fsCUniqueId.h>
#include <fsCore/fsPoint.h>

#include <fsAppCore/src/fsCGraph.h>

#include "gfITextPickListEntryGui.h"


class gfCDropOffPickListEntryGui : public gfITextPickListEntryGui
{
	friend class fsCComponentFactory;

public:

	static const fsCUniqueId mTypeId;

	virtual ~gfCDropOffPickListEntryGui() = default;<--- Destructor in derived class

protected:

	void serialiseDo() override;
	void deserialiseDo() override;

	void deactivateDo() override;
	void activateDo(std::vector<fsCEntity*> pMyEntities) override;
	fsBool transitionOnUpdate(fsS32 pDeltaMs) override;
	fsBool transitionOffUpdate(fsS32 pDeltaMs) override;
	fsBool entityCollectedHandle() override;

	void initialiseFromVariableTableDo(const fsCVariableTable& pVars) override;

	static fsIComponent* create(fsCEntity* pParent);

	gfCDropOffPickListEntryGui(fsCEntity* pParent);

private:

	void spriteCreateIfRequired(const fsCVariableTable& pVars) const;

	void transitionOffInitialise();

	fsCGraph<fsF32> mTransitionOnScale;

	fsPoint mOriginalPos;
	fsF32 mPosX;
	fsF32 mPosY;
	fsF32 mVelocityX;
	fsF32 mVelocityY;
	fsF32 mTargetY;
	fsF32 mAngle;
	fsF32 mRotation;

	fsS32 mTransitionDuration;
};

#endif