#include "fsCInputManager.h"
void fsCInputManager::pollKeys()
{
return;
}
fsBool fsCInputManager::hasPhysicalKeyboardGet() const
{
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
return true;
#else
return false;
#endif
}
fsS32 fsCInputManager::pointerTypeGet() const
{
#if defined fsDesktop
return ePOINTER_TYPE_MOUSE;
#else
return ePOINTER_TYPE_MULTI_TOUCH;
#endif
}
#if defined fsDesktop
#endif
fsBool fsCInputManager::keyDecodeDo(fsS32& pKeyCode)
{
return true;
}
#if defined fsDesktop
void fsCInputManager::mouseListenerCreate()<--- Either there is a missing 'override', or the member function 'fsCInputManager::mouseListenerCreate' can be static.
{
}
#endif
void fsCInputManager::keyboardListenerCreate()<--- Either there is a missing 'override', or the member function 'fsCInputManager::keyboardListenerCreate' can be static.
{
}
void fsCInputManager::touchListenerCreate()<--- Either there is a missing 'override', or the member function 'fsCInputManager::touchListenerCreate' can be static.
{
}
void fsCInputManager::initialiseDo()
{
mMaxInputPoints = 2;
#if defined fsDesktop
mouseListenerCreate();
#endif
keyboardListenerCreate();
touchListenerCreate();
}
void fsCInputManager::uninitialiseDo()
{
}
fsCInputManager::fsCInputManager()
{
}
fsCInputManager::~fsCInputManager()
{
}