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#include "fsCInputManager.h"
#include "../../src/fsCInputPoint.h"
#include <raylib.h>
void fsCInputManager::pollKeys()
{
auto pos = ::GetMousePosition();
if (pos.x != mLastPos.x || pos.y != mLastPos.y)
{
mLastPos = pos;
mInputPoints[0]->onMoveEvent(
fsPoint(pos.x, pos.y));
}
if (::IsMouseButtonPressed(0))
{
mInputPoints[0]->onUpDownEvent(
fsPoint(pos.x, pos.y), true);
}
if (::IsMouseButtonReleased(0))
{
mInputPoints[0]->onUpDownEvent(
fsPoint(pos.x, pos.y), false);
}
if (auto key = ::GetCharPressed())
{
mTypedChars.push_back(key);
}
return;
}
fsBool fsCInputManager::hasPhysicalKeyboardGet() const
{
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
return true;
#else
return false;
#endif
}
fsS32 fsCInputManager::pointerTypeGet() const
{
#if defined fsDesktop
return ePOINTER_TYPE_MOUSE;
#else
return ePOINTER_TYPE_MULTI_TOUCH;
#endif
}
#if defined fsDesktop
#endif
fsBool fsCInputManager::keyDecodeDo(fsS32& pKeyCode)
{
return true;
}
#if defined fsDesktop
void fsCInputManager::mouseListenerCreate()<--- Either there is a missing 'override', or the member function 'fsCInputManager::mouseListenerCreate' can be static.
{
}
#endif
void fsCInputManager::keyboardListenerCreate()<--- Either there is a missing 'override', or the member function 'fsCInputManager::keyboardListenerCreate' can be static.
{
}
void fsCInputManager::touchListenerCreate()<--- Either there is a missing 'override', or the member function 'fsCInputManager::touchListenerCreate' can be static.
{
}
void fsCInputManager::initialiseDo()
{
mMaxInputPoints = 2;
#if defined fsDesktop
mouseListenerCreate();
#endif
keyboardListenerCreate();
touchListenerCreate();
}
void fsCInputManager::uninitialiseDo()
{
}
fsCInputManager::fsCInputManager()
{
}
fsCInputManager::~fsCInputManager()
{
}
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