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/********************************************************************
*
*	Created:	24/3/2014   12:15
*
*	File:		fsCConfirmBoxGui.h
*
*	Author:		Mick Waites
*	
*	Purpose:	Displays a message box with Yes/No buttons.
*
*********************************************************************/

#ifndef fsCConfirmBoxGuihdr
#define fsCConfirmBoxGuihdr

#include <fsCore/src/fsCUniqueId.h>

#include "fsIGuiComponent.h"

class fsCEntity;
class fsINode;


class fsCConfirmBoxGui : public fsIGuiComponent
{
	friend class fsCComponentFactory;
	friend class fsIDebug;

public:

	static const fsCUniqueId mEventConfirmYesMsg;
	static const fsCUniqueId mEventConfirmNoMsg;

	static fsCEntity* okBoxCreate(fsINode* pParent, const fsStr& pMessageStr);
	static fsCEntity* debugOkBoxCreate(fsINode* pParent, const fsStr& pMessageStr);
	static fsCEntity* confirmBoxCreate(fsINode* pParent, const fsStr& pMessageStr);

	static const fsCUniqueId mTypeId;

	fsStr messageTextGet() const;

protected:

	static fsIComponent* create(fsCEntity* pParent);

	fsBool onButtonClicked(fsCButtonComponent* pButtonComp) override;

	fsCConfirmBoxGui(fsCEntity* pParent);
	virtual ~fsCConfirmBoxGui();<--- Destructor in derived class

private:

	static void messageTextSet(fsCEntity* pMessageBox, const fsStr& pMessageStr);
};

#endif