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/********************************************************************
*
*	File:		fsCStreakMultiplierGuiComponent.h
*
*	Purpose:	Keep count of successful clicking streak
*
*********************************************************************/

#ifndef fsCStreakMultiplierGuiComponenthdr
#define fsCStreakMultiplierGuiComponenthdr

#include <fsCore/src/fsCUniqueId.h>

#include "fsIGuiComponent.h"

class fsCStreakMultiplierGuiComponent : public fsIGuiComponent
{
	friend class fsCComponentFactory;
	friend class fsIDebug;

public:

	static const fsCUniqueId mTypeId;

	fsS32 multiplierGet() const;

protected:

	void initialiseFromVariableTableDo(const fsCVariableTable& pVars) override;

	static fsIComponent* create(fsCEntity* pParent);

	fsCStreakMultiplierGuiComponent(fsCEntity* pParent);
	virtual ~fsCStreakMultiplierGuiComponent();<--- Destructor in derived class

private:

};

#endif