#include <fsC3dAnimationData.h>
◆ ~fsC3dAnimationData() [1/3]
| fsC3dAnimationData::~fsC3dAnimationData |
( |
| ) |
|
|
virtual |
◆ fsC3dAnimationData() [1/3]
| fsC3dAnimationData::fsC3dAnimationData |
( |
const fsStr & | pFileName, |
|
|
const fsStr & | pAnimationName ) |
|
protected |
◆ ~fsC3dAnimationData() [2/3]
| virtual fsC3dAnimationData::~fsC3dAnimationData |
( |
| ) |
|
|
virtual |
◆ fsC3dAnimationData() [2/3]
| fsC3dAnimationData::fsC3dAnimationData |
( |
const fsStr & | pFileName, |
|
|
const fsStr & | pAnimationName ) |
|
protected |
◆ ~fsC3dAnimationData() [3/3]
| virtual fsC3dAnimationData::~fsC3dAnimationData |
( |
| ) |
|
|
virtual |
◆ fsC3dAnimationData() [3/3]
| fsC3dAnimationData::fsC3dAnimationData |
( |
const fsStr & | pFileName, |
|
|
const fsStr & | pAnimationName ) |
|
protected |
◆ filenameGet() [1/3]
| fsStr fsC3dAnimationData::filenameGet |
( |
const fsStr & | pFileName, |
|
|
const fsStr & | pAnimationName ) |
|
staticprotected |
◆ filenameGet() [2/3]
| fsStr fsC3dAnimationData::filenameGet |
( |
const fsStr & | pFileName, |
|
|
const fsStr & | pAnimationName ) |
|
staticprotected |
◆ filenameGet() [3/3]
| fsStr fsC3dAnimationData::filenameGet |
( |
const fsStr & | pFileName, |
|
|
const fsStr & | pAnimationName ) |
|
staticprotected |
◆ get() [1/3]
| ModelAnimation *const fsC3dAnimationData::get |
( |
const fsStr & | panimationName | ) |
|
◆ get() [2/3]
| cocos2d::Animation3D * fsC3dAnimationData::get |
( |
const fsStr & | panimationName | ) |
|
◆ get() [3/3]
| ::ModelAnimation *const fsC3dAnimationData::get |
( |
const fsStr & | panimationName | ) |
|
◆ fsCRetained3dSprite
◆ fsI3dAnimationData
The documentation for this class was generated from the following files: