9#ifndef fsC3dAnimationDatahdr
10#define fsC3dAnimationDatahdr
27 ::ModelAnimation*
const get(
const fsStr& panimationName);
38 fsStr animationNameGet(
const fsStr& pAnimationName)
const;
40 ::ModelAnimation* createRaylibAnimation(
const fsStr& pAnimationName);
42 std::map<fsStr, ::ModelAnimation*> mAnims;
43 fsS32 mAnimationCount;
Definition fsC3dAnimationData.h:20
virtual ~fsC3dAnimationData()
friend class fsI3dAnimationData
Definition fsC3dAnimationData.h:21
::ModelAnimation *const get(const fsStr &panimationName)
fsC3dAnimationData(const fsStr &pFileName, const fsStr &pAnimationName)
friend class fsCRetained3dSprite
Definition fsC3dAnimationData.h:22
static fsStr filenameGet(const fsStr &pFileName, const fsStr &pAnimationName)
Definition fsI3dAnimationData.h:23
int fsS32
Definition fsBaseTypes.h:20