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fsC3dAnimationManager Class Reference

#include <fsC3dAnimationManager.h>

Inheritance diagram for fsC3dAnimationManager:

Public Member Functions

void flush ()
std::shared_ptr< fsI3dAnimationDataget (const fsStr &pAnimFileName, const fsStr &pAnimationName)
 ~fsC3dAnimationManager ()

Protected Member Functions

 fsC3dAnimationManager ()
Protected Member Functions inherited from fsTSingleton< fsC3dAnimationManager >
 fsTSingleton ()=default
 ~fsTSingleton ()=default

Friends

class fsTSingleton< fsC3dAnimationManager >

Additional Inherited Members

Static Public Member Functions inherited from fsTSingleton< fsC3dAnimationManager >
static void create ()
static fsC3dAnimationManagerinstanceGet ()
static void destroy ()
Static Protected Attributes inherited from fsTSingleton< fsC3dAnimationManager >
static fsC3dAnimationManagermInstance

Constructor & Destructor Documentation

◆ ~fsC3dAnimationManager()

fsC3dAnimationManager::~fsC3dAnimationManager ( )

◆ fsC3dAnimationManager()

fsC3dAnimationManager::fsC3dAnimationManager ( )
protected

Member Function Documentation

◆ flush()

void fsC3dAnimationManager::flush ( )

◆ get()

std::shared_ptr< fsI3dAnimationData > fsC3dAnimationManager::get ( const fsStr & pAnimFileName,
const fsStr & pAnimationName )

◆ fsTSingleton< fsC3dAnimationManager >

friend class fsTSingleton< fsC3dAnimationManager >
friend

The documentation for this class was generated from the following files: